A few questions, re: sound and other.
Adam Luchjenbroers <[email protected]> Tue, 7 Dec 2004 18:22:44 +0930
| Newsgroups | gmane.comp.emulators.winex.devel |
|---|---|
| Message-ID | <[email protected]> |
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 I've been investigating Dawn of Wars lack of sound in Cedega. Can any of you enlighten me on techniques for backtracing sound (eg, where the information put into a buffer came from, and then back to where that information came from... etc). Also, a few other questions What does this message mean, and what consequences might it have: fixme:win32:PE_CreateModule Load Configuration directory ignored (A significant portion of Dawn Of Wars own DLLs have this message associated with them when loading). And, I observe a lot of this error showing up towards the end of the logfile. fixme:process:GetProcessWorkingSetSize (0xffffffff,0x55b60248,0x55b6024c): stub 200 occurences of this were found, 34 unique occurences. - -- "Do not meddle in the affairs of dragons, for you are crunchy and taste good with ketchup." -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.2.4 (GNU/Linux) iD8DBQFBtW9g94zI/zB2CYURAlFkAKCFkXSM4H125nfixBgyY3U1ypG1ZQCfVAmH 2wyQMWyZLyD/1MxrKYjHxNA= =P9AH -----END PGP SIGNATURE-----