Re: A few questions, re: sound and other.

Adam Luchjenbroers <[email protected]> Sun, 26 Dec 2004 23:32:33 +0930
Newsgroups gmane.comp.emulators.winex.devel
Message-ID <[email protected]>
Some additional information came to light a little while back which I've been 
looking into.

Apparently one user has reported sound working fine. He was going to test with 
his on-board sound and get back to me, but as of yet I haven't heard from 
him. He was using a Soundblaster Live.

Now, one thing I've observed is that the game (according to Local.ini) uses 16 
sound channels, but analysis of the debug logs produced by Cedega show only 
two sound channels. It it possible that the game requires additional sound 
channels (such as what the SBLive provides) and that Windows emulates these 
using software mixing?

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