Re: The missing DirectX

Ove Kaaven <[email protected]>
Newsgroups gmane.comp.emulators.winex.devel
Organization TransGaming Technologies Inc
Message-ID <1059464506.29716.76.camel@renegade>
tir, 29.07.2003 kl. 04.59 skrev Peter Hunnisett:
> We have an implementation of dinput8 which is nothing short of grossly 
> wrong.  If your application is actually trying to create a DirectInput8 
> object it'll fail since we just call back into dinput.dll :(

It'll fail? That's news to me... and here I've thought we've run all
sorts of games that used DirectInput8 (like max payne, everquest, gta3,
battlefield 1942, etc) for a long time already. Oh well. C'est la vie.




-------------------------------------------------------
This SF.Net email sponsored by: Free pre-built ASP.NET sites including
Data Reports, E-commerce, Portals, and Forums are available now.
Download today and enter to win an XBOX or Visual Studio .NET.
http://aspnet.click-url.com/go/psa00100003ave/direct;at.aspnet_072303_01/01
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.