Request of feature for 16bit games
Aarne Põder <[email protected]> Fri, 11 Aug 2006 13:44:13 +0300
| Newsgroups | gmane.comp.emulators.winex.devel |
|---|---|
| Message-ID | <1155293053.3778.64.camel@krokodill> |
There are lot of old games which are using natively 16bit graphics depth. A few popular examples: Age of Empires, Heroes 4, Thief I&II, Gates of Troy, Rage of Mages II, Icewind Dale I&II, Arcanum: Of Steamworks and Magick Obscura, etc. /* All examples taken from unofficial transgaming wiki http://cedegawiki.sweetleafstudios.com/wiki */ Those games are running very slow in 32bpp desktop. Usually, most people don't know the reason of slowness. Moreover, knowing of this issue and changeing your desktop color depth is not good solution. It's uncomport - requires often restart of X session. To overcome this problem there are two possible solutions: 1. The easy way: Bring a new launch option into Cedega gui. This option can be used to launch cedega using command: $startx $CEDEGA_COMMANDLINE -- :1 -depth 16. For professional programmers this can not take more than 1 hour work. 2. Hard way: Dynamicly detect the need of change of colormode and launch new x session inside of running engine. There was a hope of better solutions using xrandr extension. This was one of the reasons, why it was so popular poll. Unfortunatly, as I know, xrandr extension could not be used to change color depth of desktop. If you can find some time to investigate those issues, most people, who are voting for "support old games", are very thankfull. (including me ;-) ). With best regards, Aarne Põder, long time transgamer, old scool programmer.