SetCursorProperties

Jarmo <[email protected]>
Newsgroups gmane.comp.emulators.winex.devel
Message-ID <[email protected]>
Hi,

I was testing a shareware game called wazzal and I noticed that 
Direct3DDevice8::SetCursorProperties and related functions are not yet coded. 
X-Server won't support colored cursors so this should be emulated by 
software. The cursor could be drawn on the top of backbuffer when 
Direct3DDevice::Present is called. Currently I have made a little code to use 
the system cursor instead of colored pixmap cursor, that is an easy 
possibility to overide this function, but it won't work if the cursor 
layout/shape has a special meaning.

Is there anyone working with this and is this a worth of doing.

Jarmo


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