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gmane.comp.fonts.fontforge.devel |
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On Thu, 26 Jun 2014, Kristof Bastiaensen wrote:
> Feel free to add comments, clarify stuff, make suggestions, etc...
> Of course right now it's still incomplete.
When you build your graph, you'll need to find the ordering of the edges
around each vertex; these aren't pure graphs, but combinatorially
embedded. Note that two Bezier segments may share an endpoint, and have
the same direction at that endpoint, without being the same as each other.
In that case the ordering has to depend on their curvature; you can't just
break ties arbitrarily because it may lead to inconsistencies at the other
endpoint.
--
Matthew Skala
[email protected] People before principles.
http://ansuz.sooke.bc.ca/
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