Re: Overlap removal

Kristof Bastiaensen <[email protected]>
Newsgroups gmane.comp.fonts.fontforge.devel
Message-ID <[email protected]>
I have tried these examples with the bezier clipping algorihm I implemented
in haskell, and it didn't have a problem with them.

"Locating all the intersections between two Bezier curves is a difficult 
general problem, because of the variety of degenerate cases."

This is simply not true, there aren't a lot of degenerate cases to handle.
Only one that comes to mind is infinite intersections, in which case it 
will happily give
an infinite number of intersections.

This page is somewhat misleading, since it doesn't give any pointers to 
recent research.
No mention is made of bezier clipping, implicitization, or even a simple 
recursive subdivision algorithm.

Kristof

On 29-06-14 12:12, Werner LEMBERG wrote:
>> I've looked at the boolops toy in 2geom.  It's not clear to me if
>> and how it handles self overlapping paths.
> Here's some additional food for Bezier intersection:
>
>    http://www.truetex.com/bezint.htm
>
> I guess the torture examples at the end are useful.
>
>
>       Werner


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