Re: [Fontforge-devel] Multi-View SplineFont

Frank Trampe <[email protected]>
Newsgroups gmane.comp.fonts.fontforge.devel
Message-ID <CANkSbhqMyZr43mgMiSDtzrhskX9C2tz8oEoPxSvManbYckjnzQ@mail.gmail.com>
Is this desired behavior given that most other changes go directly into the
SplineFont? Or would it be preferable to change the encoding for the
SplineFont and then to trigger updates in the other FontViews?



On Mon, Aug 18, 2014 at 6:55 PM, Dave Crossland <[email protected]> wrote:

> Window, new Font View, Encoding menu, change encoding
>
> On 18 August 2014 10:15, Frank Trampe <[email protected]> wrote:
> > Hi, all.
> >
> > We're currently working through some problems with encoding maps, and I
> > stumbled across some interesting issues. Among other things, fv->sf->map
> may
> > vary from fv->map. This seemed to be an easy thing to fix, but then I
> came
> > upon code that seems to suggest that multiple FontViews (with different
> > maps) can use the same SplineFont struct. Can anybody describe how to
> make
> > this happen in FontForge or at least how it might happen?
> >
> > Best wishes,
> >
> > Frank
> >
> >
> >
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> >
>
>
>
> --
> Cheers
> Dave
>
>
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