which language you would use for X11-less macOS graphic framework?
suzuki toshiya <[email protected]> Thu, 2 May 2024 17:11:36 +0900
| Newsgroups | gmane.comp.fonts.freetype.devel |
|---|---|
| Message-ID | <[email protected]> |
Dear Ahmet, The development of native GUI application for macOS have 3 choices: 1) Use C and Carbon framework (now obsoleted) 2) Objective-C and Cocoa framework 3) Swift I think 2) or 3) are (still) reasonable options, but 1) is not anymore. I'm unfamiliar with a market trend for Apple products, but sometimes I hear a few people (working for iOS softwares) promoting Swift as Swift is in, and Objective-C is out. Also, there would be alternative approach, like Qt, to keep from playing with Apple-specific technologies. Do you have any preference? Regards, mpsuzuki On 2024/05/02 14:30, Ahmet Göksu wrote: > Hi Suzuki, > > Thank you, I am so excited to work with you! > > The new goal is Native Graphics Backend for FreeType Demos on macOS. > I have updated on the GSoC website but the proposal file is unable to change. > > Here you can find my proposal in the attachments. > > Best, > Goksu > goksu.in > On May 2, 2024 at 03:56 +0300, suzuki toshiya <[email protected]>, wrote: > Dear Ahmet, > > Congratulation! I'm glad to find another macOS contributor in > FreeType. > > Please could you provide the updated estimation of the schedule, > with new goal (native graphics backend for macOS, without X11)? > The filed schedule dated on April 2nd was written for older goal > (an improvement of ftbench and related). > > Regards, > mpsuzuki > > On 2024/05/02 4:31, Ahmet Göksu wrote: > Hello! > Its Ahmet Goksu, last years GSoC contributor on ftbench. > This year, I will be contributing development graphics backend natively on macOS without X11. > > Its so exciting to be here again! > > here are my infos to connect: > > https://www.linkedin.com/in/ahmetgoksu/ > https://github.com/goeksu > https://resume.goksu.in > > Best, > Goksu > goksu.in > > >