which language you would use for X11-less macOS graphic framework?

suzuki toshiya <[email protected]> Thu, 2 May 2024 17:11:36 +0900
Newsgroups gmane.comp.fonts.freetype.devel
Message-ID <[email protected]>
Dear Ahmet,

The development of native GUI application for macOS have 3 choices:
1) Use C and Carbon framework (now obsoleted)
2) Objective-C and Cocoa framework
3) Swift

I think 2) or 3) are (still) reasonable options, but 1) is not anymore.
I'm unfamiliar with a market trend for Apple products, but sometimes
I hear a few people (working for iOS softwares) promoting Swift as
Swift is in, and Objective-C is out.

Also, there would be alternative approach, like Qt, to keep from playing
with Apple-specific technologies.

Do you have any preference?

Regards,
mpsuzuki

On 2024/05/02 14:30, Ahmet Göksu wrote:
> Hi Suzuki,
> 
> Thank you, I am so excited to work with you!
> 
> The new goal is Native Graphics Backend for FreeType Demos on macOS.
> I have updated on the GSoC website but the proposal file is unable to change.
> 
> Here you can find my proposal in the attachments.
> 
> Best,
> Goksu
> goksu.in
> On May 2, 2024 at 03:56 +0300, suzuki toshiya <[email protected]>, wrote:
> Dear Ahmet,
> 
> Congratulation! I'm glad to find another macOS contributor in
> FreeType.
> 
> Please could you provide the updated estimation of the schedule,
> with new goal (native graphics backend for macOS, without X11)?
> The filed schedule dated on April 2nd was written for older goal
> (an improvement of ftbench and related).
> 
> Regards,
> mpsuzuki
> 
> On 2024/05/02 4:31, Ahmet Göksu wrote:
> Hello!
> Its Ahmet Goksu, last years GSoC contributor on ftbench.
> This year, I will be contributing development graphics backend natively on macOS without X11.
> 
> Its so exciting to be here again!
> 
> here are my infos to connect:
> 
> https://www.linkedin.com/in/ahmetgoksu/
> https://github.com/goeksu
> https://resume.goksu.in
> 
> Best,
> Goksu
> goksu.in
> 
> 
>