Re: Deeper pixmaps for xcb-shape masks
Javier Pollak <[email protected]>
| Newsgroups | gmane.comp.freedesktop.xcb |
|---|---|
| Message-ID | <CAJTdg8H3-cLQ0wDBm6jAgk+6-OtWOuWTkjWFCFh5cFS8A560Dg@mail.gmail.com> |
I see.. So if I wanted to have proper rounded bounding and antialiased corners, I would have to apply the bounding through shape-ext. and then reclip it in the compositor? Proper bounding: having the mouse hi er over rounded corners and behave as expected On Sun, Sep 16, 2018, 12:20 PM Uli Schlachter, <[email protected]> wrote: > Hi, > > On 14.09.2018 19:47, Javier Pollak wrote: > > Hi, I'm working on a patch for bspwm to add rounded corners to windows > and > > their borders. > [...] > > Is there any way to remedy this? > > What I tried so far is to apply an additional mask to the window > background > > itself since it allows for a mask of the same depth as the window. > > The problem with that solution is that it does not apply to the border... > > If the problem is X11 window borders, then the only solution is not to > use them, but to draw your own borders instead. > > In general, you can use alpha values through the RENDER extension for > anti-aliased edges, but only if a compositing manager is running since > the X11 server does not do any compositing for you. > > Cheers, > Uli > -- > 99 little bugs in the code > 99 little bugs in the code > Take one down, patch it around > 117 little bugs in the code > -- @irqed > > _______________________________________________ Xcb mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/xcb