Re: Why run xserver on the OpenGL API?
Michael Torrie <torriem-1ghGyg2U9Gn2fBVCVOL8/[email protected]>
| Newsgroups | gmane.comp.freedesktop.xserver |
|---|---|
| Message-ID | <[email protected]> |
On Mon, 2003-11-24 at 23:45, Jon Smirl wrote: > Apps that are targeted to tiny machines will use xlib. freedesktop xserver will > of course support xlib as a compatility mode. Besides, whose to say that we > won't see OpenGL on tiny machines, that's what EmbeddedGL is all about. keithw > can give us some size numbers for EmbeddedGL. Will phasing out xlib mean dropping network transparency and remote screen operations? I certainly hope not. Phasing out xlib's drawing api is fine, as long as we can still talk over a socket when we have to to the new api. Michael > > Even if we shipped a fully OpenGL enabled xserver today it will still take years > for a significant number of apps to get converted. Converting toolkits to OpenGL > will be a big help. But we need to get the full 3D conversion in motion since we > don't want to end up five years from now with all MS apps converted and nothing > happening on Linux. The decision to convert the industry to 3D hardware has > already been made (because of MS); we just have to decide if Linux to going to > take advantage of it. > > > > ===== > Jon Smirl > jonsmirl-/[email protected] > > __________________________________ > Do you Yahoo!? > Free Pop-Up Blocker - Get it now > http://companion.yahoo.com/ > > _______________________________________________ > Xserver mailing list > Xserver-u7BhqnqprCWvj1b/[email protected] > http://pdx.freedesktop.org/cgi-bin/mailman/listinfo/xserver -- Michael Torrie <torriem-1ghGyg2U9Gn2fBVCVOL8/[email protected]>