Re: Why run xserver on the OpenGL API?

Michael Torrie <torriem-1ghGyg2U9Gn2fBVCVOL8/[email protected]>
Newsgroups gmane.comp.freedesktop.xserver
Message-ID <[email protected]>
On Mon, 2003-11-24 at 23:45, Jon Smirl wrote:
> Apps that are targeted to tiny machines will use xlib. freedesktop xserver will
> of course support xlib as a compatility mode. Besides, whose to say that we
> won't see OpenGL on tiny machines, that's what EmbeddedGL is all about. keithw
> can give us some size numbers for EmbeddedGL.

Will phasing out xlib mean dropping network transparency and remote
screen operations?  I certainly hope not.  Phasing out xlib's drawing
api is fine, as long as we can still talk over a socket when we have to
to the new api.

Michael

> 
> Even if we shipped a fully OpenGL enabled xserver today it will still take years
> for a significant number of apps to get converted. Converting toolkits to OpenGL
> will be a big help. But we need to get the full 3D conversion in motion since we
> don't want to end up five years from now with all MS apps converted and nothing
> happening on Linux. The decision to convert the industry to 3D hardware has
> already been made (because of MS); we just have to decide if Linux to going to
> take advantage of it.
> 
> 
> 
> =====
> Jon Smirl
> jonsmirl-/[email protected]
> 
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-- 
Michael Torrie <torriem-1ghGyg2U9Gn2fBVCVOL8/[email protected]>
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