Re: Why run xserver on the OpenGL API?

Michel Dänzer <[email protected]>
Newsgroups gmane.comp.freedesktop.xserver
Message-ID <[email protected]>
On Tue, 2003-11-25 at 18:10, Jon Smirl wrote:
> --- Michel Dnzer <[email protected]> wrote:
> > On Tue, 2003-11-25 at 07:45, Jon Smirl wrote:
> > > 
> > > Apps that are targeted to tiny machines will use xlib. freedesktop xserver
> > will
> > > of course support xlib as a compatility mode.
> > 
> > Sort of like posting to a Mesa list proposing to phase out OpenGL in
> > favour of another API, but still support Mesa as a compatibility mode. A
> > bit silly, isn't it? :)

BTW, I probably should have said 'but still support the Mesa API as a
compatibility mode'.


> So, for no reason that has anything to do with us or Linux, 3D hardware is going
> to be pervasive in the future. The simple question is, does xserver want to take
> advantage of this?
> 
> If you answer yes, then given the lead times in coverting apps to new APIs, we
> really should have started last year.

That still doesn't mean X is obsolete though. I think you should
understand what X is (and isn't) before suggesting to get rid of it.


-- 
Earthling Michel Dänzer      |     Debian (powerpc), X and DRI developer
Software libre enthusiast    |   http://svcs.affero.net/rm.php?r=daenzer
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