Re: Why run xserver on the OpenGL API?
Michel Dänzer <[email protected]>
| Newsgroups | gmane.comp.freedesktop.xserver |
|---|---|
| Message-ID | <[email protected]> |
On Tue, 2003-11-25 at 18:10, Jon Smirl wrote: > --- Michel Dnzer <[email protected]> wrote: > > On Tue, 2003-11-25 at 07:45, Jon Smirl wrote: > > > > > > Apps that are targeted to tiny machines will use xlib. freedesktop xserver > > will > > > of course support xlib as a compatility mode. > > > > Sort of like posting to a Mesa list proposing to phase out OpenGL in > > favour of another API, but still support Mesa as a compatibility mode. A > > bit silly, isn't it? :) BTW, I probably should have said 'but still support the Mesa API as a compatibility mode'. > So, for no reason that has anything to do with us or Linux, 3D hardware is going > to be pervasive in the future. The simple question is, does xserver want to take > advantage of this? > > If you answer yes, then given the lead times in coverting apps to new APIs, we > really should have started last year. That still doesn't mean X is obsolete though. I think you should understand what X is (and isn't) before suggesting to get rid of it. -- Earthling Michel Dänzer | Debian (powerpc), X and DRI developer Software libre enthusiast | http://svcs.affero.net/rm.php?r=daenzer