Re: Why run xserver on the OpenGL API?
Jeff Brubaker <[email protected]>
| Newsgroups | gmane.comp.freedesktop.xserver |
|---|---|
| Message-ID | <[email protected]> |
On Tue, 2003-11-25 at 21:20, Keith Packard wrote: > I would like to know how direct rendered 3D apps will get drawn into X > windows; I'd like to think that the solution involves drawing to an off > screen buffer and then telling the X server to swap buffers so that the > Composite extension could get involved somehow. I was just wondering how you plan on supporting the Damage extension when direct rendering comes in the picture. If we have gtk -> cairo -> gl -> direct to vram, someone has to notify the server that the buffer has been modified. Just lurking... Jeff