Re: Why run xserver on the OpenGL API?

Jeff Brubaker <[email protected]>
Newsgroups gmane.comp.freedesktop.xserver
Message-ID <[email protected]>
On Tue, 2003-11-25 at 21:20, Keith Packard wrote:
> I would like to know how direct rendered 3D apps will get drawn into X
> windows; I'd like to think that the solution involves drawing to an off
> screen buffer and then telling the X server to swap buffers so that the
> Composite extension could get involved somehow.

I was just wondering how you plan on supporting the Damage extension
when direct rendering comes in the picture.  If we have gtk -> cairo ->
gl -> direct to vram, someone has to notify the server that the buffer
has been modified.

Just lurking...

Jeff
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