Re: gamma correction
"Martijn Sipkema" <[email protected]>
| Newsgroups | gmane.comp.freedesktop.xserver |
|---|---|
| Message-ID | <005101c3c0c0$20b03ae0$161b14ac@boromir> |
> > I've been thinking some more about gamma correction... > > > > - (almost) no hardware can do per window gamma correction, i.e. gamma > > corrected and uncorrected visuals. > > - most systems don't do full gamma correction in the framebuffer LUT. > > SGI has a default system gamma of 1.5, Mac uses 1.8. I suppose > > Windows uses 2.2. > > Well, Mac's API uses 1.8 and I think it gets converted, at least that > was my understanding. Like, that's just for their software drawing API. > I don't think they actually set up the LUTs for a 1.8 gamma. AFAIK Macs do use a 1/1.4 LUT.. --ms