Fwd: Re: [Mesa3d-dev] miniglx and DDX version checking

Jon Smirl <jonsmirl-/[email protected]>
Newsgroups gmane.comp.freedesktop.xserver
Message-ID <[email protected]>
--- Ian Romanick <idr-r/[email protected]> wrote:
> From: Ian Romanick <idr-r/[email protected]>
> To: mesa3d-dev <[email protected]>
> Subject: Re: [Mesa3d-dev] miniglx and DDX version checking
> Date: Mon, 15 Mar 2004 08:22:17 -0800
> 
> Dave Airlie wrote:
> 
> > The current miniglx fakes up some DDX version numbers but these only work
> > for the radeon drivers, (4.0) is used, but the i810 drivers is only on
> > version 1.0,
> > 
> > Is there any need for this to be checked at all should the _SOLO defines
> > in utils.c:driCheckDriDdxDrmVersions be extended to cover the DDX check?
> 
> I think we all need to have a long talk about moving DRI driver builds 
> to the Mesa tree & the SOLO drivers.  Would it be possible for all folks 
> interested in this topic to show up for today's #dri-devel meeting on 
> irc.freenode.net?
> 
> Basically, we want to build *one* driver binary that gets used both 
> client-side and server-side for X *and* is also used with DirectFB or 
> anywhere else.  One driver to rule them all! :)  In the past, this would 
> have been impossible, which is why the SOLO drivers work the way they 
> do.  The DRI drivers used to do a lot of very XFree86-specific 
> initialization.  However, as part of the driinterface branch, I moved 
> all that crap to libGL.so, where it belongs.  As long as the drivers are 
> built to only support the new interface, which is / can be controlable 
> by a single compile-time define, any of the non-XFree86 driver loaders 
> should be able to mimic the XFree86 libGL environment.
> 
> In the end, all of the '#ifdef _SOLO' crap needs to just die! :)
> 
> I'll try to spend some time this week (probably not much today, 
> unfortunately) writing up a description of exactly what a libGL needs to 
> provide to load a DRI driver.
> 
> 
> 
> 
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=====
Jon Smirl
jonsmirl-/[email protected]

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