NEWS: AdvanceMAME v0.63.0

Andrea Mazzoleni <[email protected]> Tue, 21 Jan 2003 17:55:30 +0100
Newsgroups gmane.comp.games.mame.advancemame.announce
Message-ID <20030121175530.A1056__34367.3188276172$1043169296@advancemame.sourceforge.net>
AdvanceMAME v0.63.0 has been released at:

	http://advancemame.sourceforge.net

AdvanceMAME is an unofficial MAME version for Linux, DOS and Windows with 
an advanced video support for helping the use with TVs, Arcade Monitors,
Fixed Frequencies Monitors and also for PC Monitors.

You can found the list of changes at:

	http://advancemame.sourceforge.net/history.html

or here:

* Added the ALSA sound driver for Linux. It's now the
  preferred choice over OSS.
* Fixed another bug in the ./configure script if the
  SDL library is missing.
* The sound latency is now automatically increased if the game
  requires a big frame skip.
* The auto frameskip is now optimized to minimize the idle
  waiting time instead of getting a 100% speed.
* Added the `display_artwork_backdrop/overlay/bezel' option
  to control any artwork types.
* Added the `misc_difficulty' option to select the game
  difficulty from the command line.
* The `misc_quiet' option now also disable the NO GOOD DUMP
  messages.
* The SVGALIB `banshee' driver in Linux now doesn't tries to
  use 16 bit video modes. They are not working.
* The `misc_quiet' options, if activated, skips also the graphics
  information screens.
* If the doublescan modes are disabled, a mode with a double
  vertical size is automatically used instead.




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