NEWS: AdvanceMAME v0.80.0

Andrea Mazzoleni <[email protected]> Wed, 31 Mar 2004 19:34:59 +0200
Newsgroups gmane.comp.games.mame.advancemame.announce
Message-ID <[email protected]>
AdvanceMAME v0.80.0 has been released at :

	http://advancemame.sourceforge.net

AdvanceMAME is an unofficial MAME version with an advanced video
support for helping the use with TVs, Arcade Monitors, Fixed Frequencies
Monitors and also for PC Monitors.

It runs in Linux, Mac OS X, DOS, Windows and in all the other
platforms supported by the SDL library.

This is the list of changes:

* The 16 bits rgb color mode is now used as default also if the
  game has less than 256 colors. Previously the 8 bits palette
  color mode was used.
* Added new configuration sections based on the number of the
  players in the game using the format `Nplayer/OPTION'.
  Like `1player/input_map[p1_button1] lshift'
* Added new effects `scale2x3', `scale2x4', `lq2x3', `lq2x4',
  `hq2x3', `hq2x4'.
* Added support for TrueType (TTF) fonts with alpha blending
  using the FreeType2 library. Added also a new `ui_fontsize'
  option to select the font size and a collection of TTF fonts
  in the `contrib/' dir
* Renamed the `input_map[double*_*]' options as `input_map[p1_double*_*]'
  to allow different player specifications [Shane Warren].



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