Re: Screen stays black after game exit using fb gfx
Andrea Mazzoleni <[email protected]>
| Newsgroups | gmane.comp.games.mame.advancemame.user |
|---|---|
| Message-ID | <[email protected]> |
Hack TiVo wrote: > I'm running advmame 0.88.0, using an nvidia gforce 4mx video card with > the rivafb module loaded. suse with 2.6.5-7.111 kernel. I've had the > same problem with a few other 2.6.x kernels. I attempted to use a > 2.4.x kernel but was unsuccessful in getting the rivafb module to > load. Ensure to have the "display_restore yes" option in your advmame.rc file. You can also try AdvanceCD to check if it's a problem of the 2.6 kernel. Anyway, in the framebuffer development list there are some posted patches for the upcoming 2.6.10 kernel. ------------------------------------------------------- This SF.Net email is sponsored by: InterSystems CACHE FREE OODBMS DOWNLOAD - A multidimensional database that combines robust object and relational technologies, making it a perfect match for Java, C++,COM, XML, ODBC and JDBC. www.intersystems.com/match8 ___ Unsubscribe at https://lists.sourceforge.net/lists/listinfo/advancemame-users