Mac mini as "MAME Console"
Stephen Jonke <[email protected]>
| Newsgroups | gmane.comp.games.mame.advancemame.user |
|---|---|
| Message-ID | <[email protected]> |
I have this idea of taking a stock 1.25 GHz Mac mini ($499 model), adding a DVI-to-Video adapter, and using it as a MAME console, plugged into a TV. There would be no keyboard nor mouse, just USB game controller(s). The Mac mini design would seem perfect for this. While MacMAME runs games great, it is not USB-controller-only friendly, because it requires mouse or keyboard commands to select games, quit, etc, plus I like AdvanceMENU's interface and it seems more appropriate for a USB-game-controller-only system. AdvanceMAME would be perfect for this application, except for one issue: it (on a Mac) is substantially slower than MacMAME. A lot slower. I'm hoping I'm not alone in seeing the Mac mini as a MAME game console, and as such a spinoff project might get created that would work on optimizing the AdvanceMENU/AdvanceMAME engine for the Mac mini and providing it in binary form with installer to make it as easy to install as any other Mac application. Preferably it would be possible to have it install a bootable system onto the hard drive so it would boot right into AdvanceMENU and really be a console. But that's extra credit. :) Note: I'm a user, so far anyway. I have no real experience with coding on the Mac nor of MAME-related coding. I'd be willing to learn, though. Anyone else interested in this? Steve ------------------------------------------------------- This SF.Net email is sponsored by: IntelliVIEW -- Interactive Reporting Tool for open source databases. Create drag-&-drop reports. Save time by over 75%! Publish reports on the web. Export to DOC, XLS, RTF, etc. Download a FREE copy at http://www.intelliview.com/go/osdn_nl ___ Unsubscribe at https://lists.sourceforge.net/lists/listinfo/advancemame-users