Fw: lyntin status 10/2/2003
"Eric Davis" <[email protected]>
| Newsgroups | gmane.comp.games.mud.client.lyntin |
|---|---|
| Message-ID | <[email protected]> |
----- Original Message ----- From: "Eric Davis" <[email protected]> To: "will" <[email protected]> Sent: Friday, October 03, 2003 9:44 AM Subject: Re: [lyntin-devl] lyntin status 10/2/2003 > > ----- Original Message ----- > From: "will" <[email protected]> > To: "lyntin development" <[email protected]> > Sent: Thursday, October 02, 2003 10:50 PM > Subject: [lyntin-devl] lyntin status 10/2/2003 > > > I'm really psyched about the ui work that's been happening. Slashdot had > > a thing about free mud clients and I was really psyched that we were > > mentioned in three comments from two different people. That's pretty cool > > considering that I've been pretty aloof when it comes to user needs and > > catering to regular people as opposed to more sophisticated programmer > > types. > > > > Well, one of those was me (I am Bhast). I just think that Lyntin is the > best client because > it is so powerful. You can do anything you want if you put your mind to it. > > My main project right now is a mud manager. It works like this: > 1. You have a file with (for lack of a better term) hooks defined in XML. > Example > > <hook hname="worth_hook" hgroup="worth"> > <trigger tname="Info" One="QP" Two="TP">You have %1 quest points and %2 > trivia points.</trigger> > </hook> > > 2. The manager reads this in and you can attach to this hook just like you > can to an > internal Lyntin hook. The manager parses the arguments and passes them to > the hook as a dictionary. I.E args['QP'] = %1 in this example. I find > this to be > great for just about anything. (Really this is just a souped up version of > triggers, > but you attach multiple functions to the hooks) > > 3. The manager also does this with commands entered by the user. It spams a > hook > which has the name of the command entered on the commandline. > Example: > A user enters "north", and the manager spams the "northcmd_hook". > Right now, it is pretty general, it doesn't know that "n" is "north" also, > but I plan on > changing that in the future. > > I plan on using these to make a mud mapper and an id database, etc. I think > the > possibilities are endless. > > > Just my 2 cents. > > Eric > ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf