Re: prompt_hook

will guaraldi <[email protected]>
Newsgroups gmane.comp.games.mud.client.lyntin
Message-ID <[email protected]>
I like the idea of putting together a list of muds where we can test
various aspects of Lyntin--especially in regards to prompts and telnet
options and such.

Should I start a wiki page for this?  Maybe it should be more
general--something like "muds that Lyntin has been used on" and then for
each mud we could list the things Lyntin sucked at and the things Lyntin
worked fine at and even any additional settings users might want to have
at that mud.

Does that sound useful to people?


On Tue, 20 Apr 2004, Brazen wrote:
>
> Do you have an example that uses GA/EOR?  I'd be interested in checking
> it out but neither of the muds I play (3k&OD, both LPC) do much w/
> telnet negotations. OD actually responds to AYT/AreYouThere by printing
> '[Yes]' 3k is silent.  Both have a bug (LPC generic?) where they eat
> your next char of input after IAC+AYT.


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