Re: prompt_hook
will guaraldi <[email protected]>
| Newsgroups | gmane.comp.games.mud.client.lyntin |
|---|---|
| Message-ID | <[email protected]> |
I like the idea of putting together a list of muds where we can test various aspects of Lyntin--especially in regards to prompts and telnet options and such. Should I start a wiki page for this? Maybe it should be more general--something like "muds that Lyntin has been used on" and then for each mud we could list the things Lyntin sucked at and the things Lyntin worked fine at and even any additional settings users might want to have at that mud. Does that sound useful to people? On Tue, 20 Apr 2004, Brazen wrote: > > Do you have an example that uses GA/EOR? I'd be interested in checking > it out but neither of the muds I play (3k&OD, both LPC) do much w/ > telnet negotations. OD actually responds to AYT/AreYouThere by printing > '[Yes]' 3k is silent. Both have a bug (LPC generic?) where they eat > your next char of input after IAC+AYT. ------------------------------------------------------- This SF.Net email is sponsored by: IBM Linux Tutorials Free Linux tutorial presented by Daniel Robbins, President and CEO of GenToo technologies. Learn everything from fundamentals to system administration.http://ads.osdn.com/?ad_id=1470&alloc_id=3638&op=click