Re: Re: linesep char
Paul Jimenez <[email protected]>
| Newsgroups | gmane.comp.games.mud.client.lyntin |
|---|---|
| Message-ID | <[email protected]> |
On Tuesday, Apr 20, 2004, will guaraldi writes: > >I don't use any other mud clients and haven't for years. So someone else >will have to build a matrix. I think it'd get messy depending on what we >were tracking since in a given family of mud clients there's some serious >theme-and-variations going on. > >I sort of like the compatibility module idea, but I think that's something >that should wait for 5.0. I'm pretty sure we can't shoe-horn that into >4.1 without some serious architectural changes. That's a first-blush >guess though. > >Even so, it might be a good idea to toss some items in the FAQ along these >lines: > > Q: How can I make Lyntin act more like TinyFugue? > A: You should do the following: > > 1. install module xyz > 2. set the following items in your ini file: > commandsep: %; > ... Okay, so I went to do this... and found the FAQ wasn't a wiki page. So I put a copy of it on the wiki (http://lyntin.sourceforge.net/phpwiki/index.php?LyntinFAQ). It needs some linkifying to be an exact duplicate, but it's a start - now anyone can add or ask FAQs. Next is for me to add the abovementioned FAQ. --pj ------------------------------------------------------- This SF.Net email is sponsored by: IBM Linux Tutorials Free Linux tutorial presented by Daniel Robbins, President and CEO of GenToo technologies. Learn everything from fundamentals to system administration.http://ads.osdn.com/?ad_id=1470&alloc_id=3638&op=click