Re: Logging, keeping highlights while playing

will guaraldi <[email protected]>
Newsgroups gmane.comp.games.mud.client.lyntin
Message-ID <[email protected]>
On Sun, 2 May 2004 [email protected] wrote:
>
> Ok, you've answered my "log everything" question well enough, but the
> important one was this one here..
>
> When I use the built in logger or my own, none of the highlights works
> anymore. I wrote my own logger thinking I would get around the problem
> when I saw it. I also wanted to put timestamps on everything.
>
> Using my logger or the default logger, what can I do to enable the
> highlighting feature as well as logging?

I answered this in a previous email.  I said when you start the default
logger, set "stripansi" to false.

If you want highlights to show, you'll have to bump where logger attaches
itself to the mud_filter_hook.  Change it from 30 to 100 (which is after
highlights).  That's a change in the lyntin/modules/loggier.py code at the
bottom.

/will


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