Re: Two bugs in 4.1.1

Tuomas Härkönen <[email protected]> Sun, 25 Jul 2004 18:51:45 +0300
Newsgroups gmane.comp.games.mud.client.lyntin
Message-ID <[email protected]>
On 25.7.2004 17:34, Brazen wrote:
> Something for 5.0, have seperate buffers & GUI widgets for each session.
> <...snip...>
> Maybe some of the people who use multiple sessions w/ the current
> lyntin can comment on how they handle multiple sessions now.

I use multiple sessions. I rarely actually play any mud, instead I'm 
quite often logged to a single mud with two users, one being my primary 
user (developer) and the other a test character. With this setup, the 
current system works well enough when snoop is on.

When one wants to *play* another mud while idling (or something) on 
another, the system you describe sounds far better.

> <snip>
> summary: 10k characters on a line is slow, much much slower than 10 chars
> on a thousand lines.
> </snip>
> <...snip...>
> Could you try this without any of your own regexps loaded (or confirm you 
> didn't have any of your own regexps loaded) so we can be sure the bad regexp
> is in the core code?

The only regexp I've changed is SEMI_REGEXP in utils.py, which is the 
command separator. However, since I've made some other local hacks, I 
also tested this on the 4.1.1-release as well as CVS version (checked 
out yesterday), and the problem persists.

Tuomas



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