Re: tf interface
David Clymer <david-LEGOU7lN1jbY0TyS/[email protected]> Sun, 09 Jan 2005 01:12:06 -0500
| Newsgroups | gmane.comp.games.mud.client.lyntin |
|---|---|
| Message-ID | <1105251126.27079.11.camel@localhost> |
On Sat, 2005-01-08 at 13:33 -0800, Tyler Spivey wrote: > hello. does the tf interface support /visual off? > all i'm looking for is a way to have that, since screen readers don't like /visual on. > or alternatively a way of binding control-g and other commands. > with lyntin's default text ui or a ncurses interface. I'm not sure exactly what you are refering to when you say "the tf interface", or what you want to bind 'ctrl-g' to. Could you clarify? Someone has written a module for lyntin that mimics tinufugue's world management, but thats about the extent of lyntin's tf emulation. lyntin's textui should give you something close to the /visual off experience, and since it has readline support, you can probably bind any old keys that you want using your inputrc file (at least with respect to commandline editing). The cursesui does not support a /visual off type of mode, but does allow you to bind keys to lyntin commands if that is what you are after. -davidc ------------------------------------------------------- The SF.Net email is sponsored by: Beat the post-holiday blues Get a FREE limited edition SourceForge.net t-shirt from ThinkGeek. It's fun and FREE -- well, almost....http://www.thinkgeek.com/sfshirt