Re: Lower case?
will guaraldi <[email protected]> Wed, 27 Apr 2005 09:02:24 -0500 (CDT)
| Newsgroups | gmane.comp.games.mud.client.lyntin |
|---|---|
| Message-ID | <[email protected]> |
Fiddlesticks. I know this issue has come up before, but I can't remember
what we said.
You could definitely create a variable, run the #math command (which seems
weird, but all it does is a Python eval) on it, and then use that for
wave. Something like this (and my Lyntin macro stuff is really rusty):
#action {^%1 waves at you.} {#math {wavetarget} {"%1".lower()};wave
$wavetarget}
Or something along those lines.
Another possibility is to write a command that handles the lower casing.
That would be more portable in the long run should:
1) another version of Lyntin come out, and
2) it has a different implementation of #math
Hope that helps--
/will
On Tue, 26 Apr 2005, Malachi Clark wrote:
>
> Anyone know a good way to get a variable to lowercase?
>
> Say for example:
>
> #action {^%1 waves at you.} {wave %1}
>
> But I want %1 to be forced to lowercase before being sent to the mud.
> Any thoughts?
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