#loop adjustments
will guaraldi <[email protected]> Wed, 9 Nov 2005 19:29:09 -0600 (CST)
| Newsgroups | gmane.comp.games.mud.client.lyntin |
|---|---|
| Message-ID | <[email protected]> |
I totally forgot that I'm not the maintainer anymore. :p
Anyhow... I just checked in a change to the #loop command adding the
ability to iterate over strings. So it used to do:
#loop {1,4} {say %0}
which would execute:
say 1
say 2
say 3
say 4
Now it does that and can also do something like this:
#loop {tom,harry,pete,fred} {say hi, %0.} range=false
which would execute:
say hi, tom.
say hi, harry.
say hi, pete.
say hi, fred.
Someone mentioned adding something like this a while back, but I forget
the details including why I (and it was probably me) negged the idea.
Anyhow, I added it. It should work just fine with any prior use of
#loop--this just adds additional behavior.
Hope it's ok with people.
Rock on!
/will
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