Re: iPhone/iPod Released!
Christopher Cotton <[email protected]> Fri, 14 Dec 2012 15:11:48 -0600
| Newsgroups | gmane.comp.games.spaceward-ho.palm |
|---|---|
| Message-ID | <CA+wL_fx-TPQ5D8_R-JYLyfhOa3+5d-XY1mK0zH31eqB5cWii1Q@mail.gmail.com> |
--f46d04388ed5c680b604d0d67a64 Content-Type: text/plain; charset=ISO-8859-1 Hey Craig, Sorry you are having issues with the iPhone version. I don't think I've see the behavior of when sending to a planet the fleet not moving. With the "build ships", I know it is hard to get just 1-2 when you have lots of money. We will be making a change to add back in +/- (as well as keep the slider) For the evacuate the planet, we will make it larger so it is easier to hit. I haven't seen the change of the terraforming happen to any games that I've played. If you can find out more how it is happening that would be great. I will also send you an invite to the Beta list if you are interested, and we can have you test out some of the changes and then also hopefully track down what the issue is with the terraforming and other dragging problems. On Fri, Dec 14, 2012 at 12:53 PM, Craig Luis <[email protected]> wrote: > > > I purchased this (since I actually have an iPhone now), and I have to say > there are some definite issues. Trying to adjust the number of ships to > build seems to be hit or miss (mostly miss), and it will often change once > you lift your finger. The evacuate planet is extremely small and hard to > select as well. And moving ships seems to suffer from the same lifting the > finger issue, I will have a ship I am sending to a planet, and when I lift > my finger, the path disappears. In addition, ugly planets that I am strip > mining will magically say the next turn that you are terraforming a planet > that will never be profitable. What? I didn't touch anywhere near there, > and it self adjusted (I have notice this happening with some of my other > planets that I have adjusted to change the balance of terraforming and > mining as well, basically the balance has been changed without me having > adjusted it). This actually worked a lot better on my old Sony Clie than it > does on my iPhone :-( > > Just for the record, I don't seem to have the touch and lift issue with > other games on my iPhone. > > Craig Luis > > (And yes, I still have my Spaceward Ho! Floppy disks for the Mac, from > version 1.12 to version 3.02, and the CD for version 4). > > From: Peter Commons <[email protected]> > Reply-To: "[email protected]" <[email protected]> > Date: Tuesday, December 11, 2012 9:43 PM > To: "[email protected]" <[email protected]> > Subject: Re: [ho5palm] iPhone/iPod Released! > > Awesome to see Ho! live again on iPhone! > > Peter > > > On Tue, Dec 11, 2012 at 7:22 PM, Gerry Garcia <[email protected]> wrote: > >> ** >> >> >> Congratulations Chris! Just bought it, will happily leave a positive >> recommendation, looking forward to trying the new features. >> >> Hope it sells! Good luck! >> Gerry >> On Dec 11, 2012, at 9:47 PM, Christopher Cotton < >> [email protected]> wrote: >> >> >> >> The long awaited universal support for all iOS devices >> (iPhone/iPod/iPad) has arrived! Go get it now >> http://bit.ly/SpacewardHo This update incldues Game Center support, >> with leader boards to see how you compare to the other players, >> updated user interface dialogs and screens (try out the new Build >> Ships dialog!) and many other improvements and fixes. >> >> Let us know about any issues or suggestions. Up next, multiplayer! >> >> -- >> Christopher >> >> >> > > > -- > Peter Commons > [email protected] > (425) 466-2658 (cell) > > > > > -- Christopher --f46d04388ed5c680b604d0d67a64 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable <head> <style type=3D"text/css"> <!-- /* start of attachment style */ .ygrp-photo-title{ clear: both; font-size: smaller; height: 15px; overflow: hidden; text-align: center; width: 75px; } div.ygrp-photo{ background-position: center; background-repeat: no-repeat; background-color: white; border: 1px solid black; height: 62px; width: 62px; } div.photo-title=20 a, div.photo-title a:active, div.photo-title a:hover, div.photo-title a:visited { text-decoration: none;=20 } div.attach-table div.attach-row { clear: both; } div.attach-table div.attach-row div { float: left; /* margin: 2px;*/ } p { clear: both; padding: 15px 0 3px 0; overflow: hidden; } div.ygrp-file { width: 30px; valign: middle; } div.attach-table div.attach-row div div a { text-decoration: none; } div.attach-table div.attach-row div div span { font-weight: normal; } div.ygrp-file-title { font-weight: bold; } /* end of attachment style */ --> </style> </head> <html> <head> <style type=3D"text/css"> <!-- #ygrp-mkp { border: 1px solid #d8d8d8; font-family: Arial; margin: 10px 0; padding: 0 10px; } #ygrp-mkp hr { border: 1px solid #d8d8d8; } #ygrp-mkp #hd { color: #628c2a; font-size: 85%; font-weight: 700; line-height: 122%; margin: 10px 0; } #ygrp-mkp #ads { margin-bottom: 10px; } #ygrp-mkp .ad { padding: 0 0; } #ygrp-mkp .ad p { margin: 0; } #ygrp-mkp .ad a { color: #0000ff; text-decoration: none; } --> </style> </head> <body> Hey Craig,<div><br></div><div>Sorry you are having issues with the iPhone v= ersion. I don't think I've see the behavior of when sending to a pl= anet the fleet not moving. With the "build ships", I know it is h= ard to get just 1-2 when you have lots of money. We will be making a change= to add back in +/- (as well as keep the slider)</div> <div><br></div><div>For the evacuate the planet, we will make it larger so = it is easier to hit.</div><div><br></div><div>I haven't seen the change= of the terraforming happen to any games that I've played. If you can f= ind out more how it is happening that would be great.</div> <div><br></div><div>I will also send you an invite to the Beta list if you = are interested, and we can have you test out some of the changes and then a= lso hopefully track down what the issue is with the terraforming and other = dragging problems.</div> <div><br></div><div class=3D"gmail_extra"><br><br><div class=3D"gmail_quote= ">On Fri, Dec 14, 2012 at 12:53 PM, Craig Luis <span dir=3D"ltr"><<a hre= f=3D"mailto:[email protected]" target=3D"_blank">[email protected]</a>>= ;</span> wrote:<br> <blockquote class=3D"gmail_quote" style=3D"margin:0 0 0 .8ex;border-left:1p= x #ccc solid;padding-left:1ex"> =20=20=20=20=20=20=20=20 <div style=3D"font-size:14px;font-family:Calibri,sans-serif;word-wrap:break= -word"> <br><br> <div>I purchased this (since I actually have an iPhone now), and I have to = say there are some definite issues. Trying to adjust the number of ships to= build seems to be hit or miss (mostly miss), and it will often change once= you lift your finger. The evacuate planet is extremely small and hard to select as well. And moving ships see= ms to suffer from the same lifting the finger issue, I will have a ship I a= m sending to a planet, and when I lift my finger, the path disappears. In a= ddition, ugly planets that I am strip mining will magically say the next turn that you are terraforming a = planet that will never be profitable. What? I didn't touch anywhere nea= r there, and it self adjusted (I have notice this happening with some of my= other planets that I have adjusted to change the balance of terraforming and mining as well, basically the ba= lance has been changed without me having adjusted it). This actually worked= a lot better on my old Sony Clie than it does on my iPhone :-(</div> <div><br> </div> <div>Just for the record, I don't seem to have the touch and lift issue= with other games on my iPhone.</div> <div><br> </div> <div>Craig Luis</div> <div><br> </div> <div>(And yes, I still have my Spaceward Ho! Floppy disks for the Mac, from= version 1.12 to version 3.02, and the CD for version 4).</div> <div><br> </div> <span> <div style=3D"border-right:medium none;padding-right:0in;padding-left:0in;p= adding-top:3pt;text-align:left;font-size:11pt;border-bottom:medium none;fon= t-family:Calibri;border-top:#b5c4df 1pt solid;padding-bottom:0in;border-lef= t:medium none"> <span style=3D"font-weight:bold">From: </span>Peter Commons <<a href=3D"= mailto:[email protected]" target=3D"_blank">[email protected]</= a>><br> <span style=3D"font-weight:bold">Reply-To: </span>"<a href=3D"mailto:h= [email protected]" target=3D"_blank">[email protected]</a>"= <<a href=3D"mailto:[email protected]" target=3D"_blank">ho5palm@y= ahoogroups.com</a>><br> <span style=3D"font-weight:bold">Date: </span>Tuesday, December 11, 2012 9:= 43 PM<br> <span style=3D"font-weight:bold">To: </span>"<a href=3D"mailto:ho5palm= @yahoogroups.com" target=3D"_blank">[email protected]</a>" <<= a href=3D"mailto:[email protected]" target=3D"_blank">ho5palm@yahoogr= oups.com</a>><br> <span style=3D"font-weight:bold">Subject: </span>Re: [ho5palm] iPhone/iPod = Released!<br> </div><div><div class=3D"h5"> <div><br> </div> <div> <div>Awesome to see Ho! live again on iPhone! <div><br> </div> <div>Peter</div> <div class=3D"gmail_extra"><br> <br> <div class=3D"gmail_quote">On Tue, Dec 11, 2012 at 7:22 PM, Gerry Garcia <s= pan dir=3D"ltr"> <<a href=3D"mailto:[email protected]" target=3D"_blank">[email protected]</a>&= gt;</span> wrote:<br> <blockquote class=3D"gmail_quote" style=3D"margin:0 0 0 .8ex;border-left:1p= x #ccc solid;padding-left:1ex"> <u></u> <div><span>=A0</span> <div> <div> <div> <p>Congratulations Chris! =A0Just bought it, will happily leave a positive = recommendation, looking forward to trying the new features.</p> <div><br> </div> <div>Hope it sells! =A0Good luck!</div> <div>Gerry<br> <div> <div>On Dec 11, 2012, at 9:47 PM, Christopher Cotton <<a href=3D"mailto:= [email protected]" target=3D"_blank">[email protected]</a>>= ; wrote:</div> <br> <blockquote type=3D"cite"> <div><span>=A0</span> <div> <p>The long awaited universal support for all iOS devices<br> (iPhone/iPod/iPad) has arrived! Go get it now<br> <a href=3D"http://bit.ly/SpacewardHo" target=3D"_blank">http://bit.ly/Space= wardHo</a> This update incldues Game Center support,<br> with leader boards to see how you compare to the other players,<br> updated user interface dialogs and screens (try out the new Build<br> Ships dialog!) and many other improvements and fixes.<br> <br> Let us know about any issues or suggestions. Up next, multiplayer!<br> <br> --<br> Christopher<br> </p> </div> </div> </blockquote> </div> <br> </div> <p></p> </div> <div style=3D"color:#fff;min-height:0"></div> </div> </div> </div> </blockquote> </div> <br> <br clear=3D"all"> <div><br> </div> -- <br> Peter Commons<br> <a href=3D"mailto:[email protected]" target=3D"_blank">peter@commonsf= amily.org</a><br> <a href=3D"tel:%28425%29%20466-2658" value=3D"+14254662658" target=3D"_blan= k">(425) 466-2658</a> (cell)<br> <br> </div> <div width=3D"1" style=3D"color:white;clear:both"></div> </div> </div> </div></div></span> <br> =20=20=20=20 =20=20=20=20 <br> <div width=3D"1" style=3D"color:white;clear:both"></div> </div></div></blockquote></div><br><br clear=3D"all"><div><br></div>-- <br>= Christopher<br> </div> <!-- |**|begin egp html banner|**| --> <br> =20=20=20=20 =20=20=20=20 <br> <!-- |**|end egp html banner|**| --> <div width=3D"1" style=3D"color: white; clear: both;"/>__._,_.___</div> <!-- Start Recommendations --> <!-- End Recommendations --> <!-- |**|begin egp html banner|**| --> <img src=3D"http://geo.yahoo.com/serv?s=3D97476590/grpId=3D10420310/grpsp= Id=3D1705053332/msgId=3D657/stime=3D1355519511" width=3D"1" height=3D"1"> <= br> <!-- |**|end egp html banner|**| --> =20=20 <!-- |**|begin egp html banner|**| --> <br> <div style=3D"font-family: verdana; font-size: 77%; border-top: 1px s= olid #666; padding: 5px 0;" > Your email settings: Individual Email|Traditional <br> <a href=3D"http://groups.yahoo.com/group/ho5palm/join;_ylc=3DX3oDMTJn= ZzZnMG43BF9TAzk3NDc2NTkwBGdycElkAzEwNDIwMzEwBGdycHNwSWQDMTcwNTA1MzMzMgRzZWM= DZnRyBHNsawNzdG5ncwRzdGltZQMxMzU1NTE5NTEx">Change settings via the Web</a> = (Yahoo! 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