RE: [patch v2 1/4][libstdc++]: Continue with regex DFS traversals without next frames [PR126274]
Tamar Christina <[email protected]>
| Newsgroups | gmane.comp.gcc.patches,gmane.comp.gcc.libstdc++.devel |
|---|---|
| Message-ID | <VI0PR08MB103926C86C0DD7129C7E94579FFA62@VI0PR08MB10392.eurprd08.prod.outlook.com> |
> -----Original Message----- > From: Patrick Palka <[email protected]> > Sent: 30 July 2026 05:28 > To: Tamar Christina <[email protected]> > Cc: [email protected]; nd <[email protected]>; [email protected]; > [email protected]; [email protected]; [email protected] > Subject: Re: [patch v2 1/4][libstdc++]: Continue with regex DFS traversals > without next frames [PR126274] > > On Wed, 29 Jul 2026, Tamar Christina wrote: > > > The change in r16-7193-g158ad5f96954da5fa24d5c2a91ae92417fb62e20 > changed > > the recursive implementation with an iterative one using an explicit heap. > > > > However one benefit of the previous implementation is that the frame did > > not have to be saved and popped when the match is supposed to continue. > > > > This means that on hot paths we now have additional memory accesses and > > need additional instructions to calculate the memref addresses. > > > > For DFS matching this is clearly suboptimal since when _M_rep_once_more > > then we push and pop the same state but there is enough other acceses > > in between the push and pop that we get a lot of cache misses. > > > > This makes all the private _m_handle_* methods return a _StateIdT which > allows > > the caller to deal with the value, so that for DFS we can avoid pushing the > > frame if needed. > > > > For DFS we try to consume the state immediately until we're told to > > stop. > > > > For this to work the methods have to me marked always inline, because a > key part > > of the optimization is to keep the values in registers rather than passing > > through stack and the function call overheads and AAPCS requirements > would > > negate the benefits. > > > > The patch also reserves some frames in the initial vector to avoid having > > resizes on the hot path. To avoid large RSS before matching even starts > > we provide a cap to the initial reservations. However I have not yet > addressed > > > > Jakub's comment that the cap at 255 is likely to big. I need to do more > > experiments here to figure out if it's even needed. For now I left it since I > > am expecting another respin here. > > > > The __dfs_mode changes are because the constexpr patch still gave a big > boost so > > it prepares to apply it. > > > > There is still a regression until the end of the series and each patch > > will chip away at it. > > > > Also note that with none of these changes do I see an increase heap or stack > > usage that the original fix fixed. RSS stays about the same. > > > > PS. thanks for the link to the algorithm in the source, it was useful to > > understand how the machinery works! > > > > Benchmark improvements vs GCC 16: > > > > at -O2: > > > > email: +36.1% > > URI: +36.5% > > IPv4 +33.0% > > > > at -O3: > > > > email: +45.5%, > > URI: +44.9% > > IPv4: +43.0% > > > > On Neoverse-V1 > > > > Bootstrapped Regtested on aarch64-none-linux-gnu, > > arm-none-linux-gnueabihf, x86_64-pc-linux-gnu > > -m32, -m64 and no issues. > > > > Ok for master? > > > > Thanks, > > Tamar > > > > libstdc++-v3/ChangeLog: > > > > PR libstdc++/126274 > > * include/bits/regex_executor.h (_Executor): Reserve frame space. > > (_M_rep_once_more, _M_handle_repeat, _M_handle_subexpr_begin, > > _M_handle_subexpr_end, _M_handle_line_begin_assertion, > > _M_handle_line_end_assertion, _M_handle_word_boundary, > > _M_handle_subexpr_lookahead, _M_handle_match, > _M_handle_backref, > > _M_node): return StateIdT. > > (_M_visited): Mark inline. > > * include/bits/regex_executor.tcc (_M_rep_once_more, > _M_handle_repeat, > > _M_handle_subexpr_begin, _M_handle_subexpr_end, > > _M_handle_line_begin_assertion, _M_handle_line_end_assertion, > > _M_handle_word_boundary, _M_handle_subexpr_lookahead, > _M_handle_match, > > _M_handle_backref): Return state, mark always inline. > > (_M_node): Return StateIdT and also decide what to do with the value > > after return. > > (_M_dfs): Traverse states iteratively for _S_fopcode_next, > > _S_fopcode_fallback_next, _S_fopcode_fallback_rep_once_more > > and _S_fopcode_rep_once_more. > > > > --- > > diff --git a/libstdc++-v3/include/bits/regex_executor.h b/libstdc++- > v3/include/bits/regex_executor.h > > index > 797ad702784b6d1bf07734d91683946d989630f5..23fe828078a32194d99 > 6aeb3bfc37e2c46513c41 100644 > > --- a/libstdc++-v3/include/bits/regex_executor.h > > +++ b/libstdc++-v3/include/bits/regex_executor.h > > @@ -86,6 +86,11 @@ namespace __detail > > using namespace regex_constants; > > if (__flags & match_prev_avail) // ignore not_bol and not_bow > > _M_flags &= ~(match_not_bol | match_not_bow); > > + // Reserve NFA sized frames up front to prevent having to constantly > > + // reallocate frames. To avoid an explosion in state with large regexp > > + // before any matching is ever done limit the reservation to 256. > > + // This should cover a large class of regexp. > > + _M_frames.reserve(std::min<size_t>(_M_nfa.size(), 256)); > > if (_M_search_mode == _Search_mode::_BFS) > > _M_visited_states = new bool[_M_nfa.size()]; > > } > > @@ -113,43 +118,43 @@ namespace __detail > > _M_search(); > > > > private: > > - void > > + _StateIdT > > _M_rep_once_more(_Match_mode __match_mode, _StateIdT); > > > > - void > > + _StateIdT > > _M_handle_repeat(_Match_mode, _StateIdT); > > > > - void > > + _StateIdT > > _M_handle_subexpr_begin(_Match_mode, _StateIdT); > > > > - void > > + _StateIdT > > _M_handle_subexpr_end(_Match_mode, _StateIdT); > > > > - void > > + _StateIdT > > _M_handle_line_begin_assertion(_Match_mode, _StateIdT); > > > > - void > > + _StateIdT > > _M_handle_line_end_assertion(_Match_mode, _StateIdT); > > > > - void > > + _StateIdT > > _M_handle_word_boundary(_Match_mode, _StateIdT); > > > > - void > > + _StateIdT > > _M_handle_subexpr_lookahead(_Match_mode, _StateIdT); > > > > - void > > + _StateIdT > > _M_handle_match(_Match_mode, _StateIdT); > > > > - void > > + _StateIdT > > _M_handle_backref(_Match_mode, _StateIdT); > > > > - void > > + _StateIdT > > _M_handle_accept(_Match_mode, _StateIdT); > > > > - void > > + _StateIdT > > _M_handle_alternative(_Match_mode, _StateIdT); > > > > - void > > + _StateIdT > > _M_node(_Match_mode, _StateIdT); > > > > void > > @@ -247,7 +252,7 @@ namespace __detail > > return (_M_re._M_automaton->_M_options() & __m) == __m; > > } > > > > - bool > > + inline bool > > _M_visited(_StateIdT __i) > > { > > if (_M_visited_states) > > diff --git a/libstdc++-v3/include/bits/regex_executor.tcc b/libstdc++- > v3/include/bits/regex_executor.tcc > > index > 167a7a345300868ed5e0852e328569aec47e3d0d..ed53df63a5a304f1db04 > c3519b986f0e5750e3f5 100644 > > --- a/libstdc++-v3/include/bits/regex_executor.tcc > > +++ b/libstdc++-v3/include/bits/regex_executor.tcc > > @@ -250,8 +250,14 @@ namespace __detail > > // infinite loop by refusing to continue when it's already been > > // visited more than twice. It's `twice` instead of `once` because > > // we need to spare one more time for potential group capture. > > + // > > + // If the node cannot be re-entered anymore from the current state then > return > > + // _S_invalid_state_id otherwise return the current state without going > > + // through a vector, allowing the caller to decide what to do with the state > > + // This is beneficial for DFS since DFS can continue with the next state > > + // immediately > > template<typename _BiIter, typename _Alloc, typename _TraitsT> > > - void _Executor<_BiIter, _Alloc, _TraitsT>:: > > + _StateIdT _Executor<_BiIter, _Alloc, _TraitsT>:: > > _M_rep_once_more(_Match_mode, _StateIdT __i) > > { > > const auto& __state = _M_nfa[__i]; > > @@ -263,7 +269,7 @@ namespace __detail > > _M_frames.back()._M_count = __rep_count.second; > > __rep_count.first = _M_current; > > __rep_count.second = 1; > > - _M_frames.emplace_back(_S_fopcode_next, __state._M_alt); > > + return __state._M_alt; > > } > > else > > { > > @@ -271,9 +277,10 @@ namespace __detail > > { > > __rep_count.second++; > > _M_frames.emplace_back(_S_fopcode_decrement_rep_count, > __i); > > - _M_frames.emplace_back(_S_fopcode_next, __state._M_alt); > > + return __state._M_alt; > > } > > } > > + return _S_invalid_state_id; > > } > > > > // _M_alt branch is "match once more", while _M_next is "get me out > > @@ -281,8 +288,11 @@ namespace __detail > > // mean the same thing, and we need to choose the correct order under > > // given greedy mode. > > template<typename _BiIter, typename _Alloc, typename _TraitsT> > > - void _Executor<_BiIter, _Alloc, _TraitsT>:: > > - _M_handle_repeat(_Match_mode, _StateIdT __i) > > +#ifdef __OPTIMIZE__ > > + [[__gnu__::__always_inline__]] > > +#endif > > + inline _StateIdT _Executor<_BiIter, _Alloc, _TraitsT>:: > > + _M_handle_repeat(_Match_mode __match_mode, _StateIdT __i) > > { > > const auto& __state = _M_nfa[__i]; > > // Greedy. > > @@ -294,7 +304,7 @@ namespace __detail > > _M_current); > > else > > _M_frames.emplace_back(_S_fopcode_next, __state._M_next); > > - _M_frames.emplace_back(_S_fopcode_rep_once_more, __i); > > + return _M_rep_once_more(__match_mode, __i); > > } > > else // Non-greedy mode > > { > > @@ -303,7 +313,7 @@ namespace __detail > > // vice-versa. > > _M_frames.emplace_back(_S_fopcode_fallback_rep_once_more, > __i, > > _M_current); > > - _M_frames.emplace_back(_S_fopcode_next, __state._M_next); > > + return __state._M_next; > > } > > else > > { > > @@ -316,97 +326,122 @@ namespace __detail > > // accepted state *must* be better than a solution that > > // matches a non-greedy quantifier one more time. > > > _M_frames.emplace_back(_S_fopcode_fallback_rep_once_more, __i); > > - _M_frames.emplace_back(_S_fopcode_next, > __state._M_next); > > + return __state._M_next; > > } > > } > > } > > + return _S_invalid_state_id; > > } > > > > template<typename _BiIter, typename _Alloc, typename _TraitsT> > > - void _Executor<_BiIter, _Alloc, _TraitsT>:: > > +#ifdef __OPTIMIZE__ > > + [[__gnu__::__always_inline__]] > > +#endif > > + inline _StateIdT _Executor<_BiIter, _Alloc, _TraitsT>:: > > _M_handle_subexpr_begin(_Match_mode, _StateIdT __i) > > { > > const auto& __state = _M_nfa[__i]; > > auto& __res = _M_cur_results[__state._M_subexpr]; > > - _M_frames.emplace_back(_S_fopcode_restore_cur_results, > > - static_cast<_StateIdT>(__state._M_subexpr), > > - __res.first); > > + if (_M_nfa._M_has_backref > > + || __state._M_subexpr != 0 > > + || _M_search_mode != _Search_mode::_DFS) > > + _M_frames.emplace_back(_S_fopcode_restore_cur_results, > > + static_cast<_StateIdT>(__state._M_subexpr), > > + __res.first); > > On second thought is this certainly a win? I worry this optimization is > not worth the overhead, it avoids just two restore_cur_results frames > (for the implicit outermost capture group) at the expense of additional > memory accesses and instructions every time we enter any capture group. > It looks like it's giving 5% on both the email and URI test at both -O2 and -O3. So It does seem worth having. > > __res.first = _M_current; > > - _M_frames.emplace_back(_S_fopcode_next, __state._M_next); > > + return __state._M_next; > > } > > > > template<typename _BiIter, typename _Alloc, typename _TraitsT> > > - void _Executor<_BiIter, _Alloc, _TraitsT>:: > > +#ifdef __OPTIMIZE__ > > + [[__gnu__::__always_inline__]] > > +#endif > > + inline _StateIdT _Executor<_BiIter, _Alloc, _TraitsT>:: > > _M_handle_subexpr_end(_Match_mode, _StateIdT __i) > > { > > const auto& __state = _M_nfa[__i]; > > auto& __res = _M_cur_results[__state._M_subexpr]; > > - _M_frames.emplace_back(_S_fopcode_restore_cur_results, > > - static_cast<_StateIdT>(__state._M_subexpr), > > - __res.second); > > - _M_frames.back()._M_subexpr_end = true; > > - _M_frames.back()._M_matched = __res.matched; > > + if (_M_nfa._M_has_backref > > + || __state._M_subexpr != 0 > > + || _M_search_mode != _Search_mode::_DFS) > > + { > > + _M_frames.emplace_back(_S_fopcode_restore_cur_results, > > + static_cast<_StateIdT>(__state._M_subexpr), > > + __res.second); > > + _M_frames.back()._M_subexpr_end = true; > > + _M_frames.back()._M_matched = __res.matched; > > + } > > + > > __res.second = _M_current; > > __res.matched = true; > > - _M_frames.emplace_back(_S_fopcode_next, __state._M_next); > > + return __state._M_next; > > } > > > > template<typename _BiIter, typename _Alloc, typename _TraitsT> > > - inline void _Executor<_BiIter, _Alloc, _TraitsT>:: > > + inline _StateIdT _Executor<_BiIter, _Alloc, _TraitsT>:: > > _M_handle_line_begin_assertion(_Match_mode, _StateIdT __i) > > { > > const auto& __state = _M_nfa[__i]; > > if (_M_at_begin()) > > - _M_frames.emplace_back(_S_fopcode_next, __state._M_next); > > + return __state._M_next; > > + return _S_invalid_state_id; > > } > > > > template<typename _BiIter, typename _Alloc, typename _TraitsT> > > - inline void _Executor<_BiIter, _Alloc, _TraitsT>:: > > + inline _StateIdT _Executor<_BiIter, _Alloc, _TraitsT>:: > > _M_handle_line_end_assertion(_Match_mode, _StateIdT __i) > > { > > const auto& __state = _M_nfa[__i]; > > if (_M_at_end()) > > - _M_frames.emplace_back(_S_fopcode_next, __state._M_next); > > + return __state._M_next; > > + return _S_invalid_state_id; > > } > > > > template<typename _BiIter, typename _Alloc, typename _TraitsT> > > - inline void _Executor<_BiIter, _Alloc, _TraitsT>:: > > + inline _StateIdT _Executor<_BiIter, _Alloc, _TraitsT>:: > > _M_handle_word_boundary(_Match_mode, _StateIdT __i) > > { > > const auto& __state = _M_nfa[__i]; > > if (_M_word_boundary() == !__state._M_neg) > > - _M_frames.emplace_back(_S_fopcode_next, __state._M_next); > > + return __state._M_next; > > + return _S_invalid_state_id; > > } > > > > // Here __state._M_alt offers a single start node for a sub-NFA. > > // We recursively invoke our algorithm to match the sub-NFA. > > template<typename _BiIter, typename _Alloc, typename _TraitsT> > > - void _Executor<_BiIter, _Alloc, _TraitsT>:: > > + _StateIdT _Executor<_BiIter, _Alloc, _TraitsT>:: > > _M_handle_subexpr_lookahead(_Match_mode, _StateIdT __i) > > { > > const auto& __state = _M_nfa[__i]; > > if (_M_lookahead(__state._M_alt) == !__state._M_neg) > > - _M_frames.emplace_back(_S_fopcode_next, __state._M_next); > > + return __state._M_next; > > + return _S_invalid_state_id; > > } > > > > template<typename _BiIter, typename _Alloc, typename _TraitsT> > > - void _Executor<_BiIter, _Alloc, _TraitsT>:: > > +#ifdef __OPTIMIZE__ > > + [[__gnu__::__always_inline__]] > > +#endif > > + inline _StateIdT _Executor<_BiIter, _Alloc, _TraitsT>:: > > _M_handle_match(_Match_mode, _StateIdT __i) > > { > > const auto& __state = _M_nfa[__i]; > > if (_M_current == _M_end) > > - return; > > + return _S_invalid_state_id; > > if (_M_search_mode == _Search_mode::_DFS) > > { > > if (__state._M_matches(*_M_current)) > > { > > ++_M_current; > > - _M_frames.emplace_back(_S_fopcode_next, __state._M_next); > > + return __state._M_next; > > } > > } > > else > > if (__state._M_matches(*_M_current)) > > _M_match_queue.emplace_back(__state._M_next, _M_cur_results); > > + > > + return _S_invalid_state_id; > > } > > > > template<typename _BiIter, typename _TraitsT> > > @@ -462,7 +497,7 @@ namespace __detail > > // (_M_current, _M_current + (__submatch.second - __submatch.first)). > > // If matched, keep going; else just return and try another state. > > template<typename _BiIter, typename _Alloc, typename _TraitsT> > > - void _Executor<_BiIter, _Alloc, _TraitsT>:: > > + _StateIdT _Executor<_BiIter, _Alloc, _TraitsT>:: > > _M_handle_backref(_Match_mode, _StateIdT __i) > > { > > __glibcxx_assert(_M_search_mode == _Search_mode::_DFS); > > @@ -470,7 +505,7 @@ namespace __detail > > const auto& __state = _M_nfa[__i]; > > auto& __submatch = _M_cur_results[__state._M_backref_index]; > > if (!__submatch.matched) > > - return; > > + return _S_invalid_state_id; > > auto __last = _M_current; > > for (auto __tmp = __submatch.first; > > __last != _M_end && __tmp != __submatch.second; > > @@ -482,12 +517,17 @@ namespace __detail > > __submatch.first, __submatch.second, _M_current, __last)) > > { > > _M_current = __last; > > - _M_frames.emplace_back(_S_fopcode_next, __state._M_next); > > + return __state._M_next; > > } > > + > > + return _S_invalid_state_id; > > } > > > > template<typename _BiIter, typename _Alloc, typename _TraitsT> > > - void _Executor<_BiIter, _Alloc, _TraitsT>:: > > +#ifdef __OPTIMIZE__ > > + [[__gnu__::__always_inline__]] > > +#endif > > + inline _StateIdT _Executor<_BiIter, _Alloc, _TraitsT>:: > > _M_handle_accept(_Match_mode __match_mode, _StateIdT) > > { > > if (_M_search_mode == _Search_mode::_DFS) > > @@ -528,7 +568,7 @@ namespace __detail > > { > > if (_M_current == _M_begin > > && (_M_flags & regex_constants::match_not_null)) > > - return; > > + return _S_invalid_state_id; > > if (__match_mode == _Match_mode::_Prefix || _M_current == > _M_end) > > if (!_M_has_sol) > > { > > @@ -536,10 +576,14 @@ namespace __detail > > _M_results = _M_cur_results; > > } > > } > > + return _S_invalid_state_id; > > } > > > > template<typename _BiIter, typename _Alloc, typename _TraitsT> > > - void _Executor<_BiIter, _Alloc, _TraitsT>:: > > +#ifdef __OPTIMIZE__ > > + [[__gnu__::__always_inline__]] > > +#endif > > + inline _StateIdT _Executor<_BiIter, _Alloc, _TraitsT>:: > > _M_handle_alternative(_Match_mode, _StateIdT __i) > > { > > const auto& __state = _M_nfa[__i]; > > @@ -549,7 +593,7 @@ namespace __detail > > // Pick lhs if it matches. Only try rhs if it doesn't. > > _M_frames.emplace_back(_S_fopcode_fallback_next, > __state._M_next, > > _M_current); > > - _M_frames.emplace_back(_S_fopcode_next, __state._M_alt); > > + return __state._M_alt; > > } > > else > > { > > @@ -557,7 +601,7 @@ namespace __detail > > // See "case _S_opcode_accept:" handling above. > > _M_frames.emplace_back(_S_fopcode_posix_alternative, > __state._M_next, > > _M_current); > > - _M_frames.emplace_back(_S_fopcode_next, __state._M_alt); > > + return __state._M_alt; > > } > > } > > > > @@ -565,50 +609,63 @@ namespace __detail > > #ifdef __OPTIMIZE__ > > [[__gnu__::__always_inline__]] > > #endif > > - inline void _Executor<_BiIter, _Alloc, _TraitsT>:: > > + inline _StateIdT _Executor<_BiIter, _Alloc, _TraitsT>:: > > _M_node(_Match_mode __match_mode, _StateIdT __i) > > { > > - if (_M_visited(__i)) > > - return; > > + // DFS has no _M_visited implementation as such don't even have the > branch > > + // or the check in the call graph. > > + if (_M_search_mode == _Search_mode::_BFS) > > + if (_M_visited(__i)) > > + return _S_invalid_state_id; > > > > + _StateIdT __next = _S_invalid_state_id; > > switch (_M_nfa[__i]._M_opcode()) > > { > > case _S_opcode_repeat: > > - _M_handle_repeat(__match_mode, __i); break; > > + __next = _M_handle_repeat(__match_mode, __i); break; > > case _S_opcode_subexpr_begin: > > - _M_handle_subexpr_begin(__match_mode, __i); break; > > + __next = _M_handle_subexpr_begin(__match_mode, __i); > > + break; > > case _S_opcode_subexpr_end: > > - _M_handle_subexpr_end(__match_mode, __i); break; > > + __next = _M_handle_subexpr_end(__match_mode, __i); > > + break; > > case _S_opcode_line_begin_assertion: > > - _M_handle_line_begin_assertion(__match_mode, __i); break; > > + __next = _M_handle_line_begin_assertion(__match_mode, __i); > break; > > case _S_opcode_line_end_assertion: > > - _M_handle_line_end_assertion(__match_mode, __i); break; > > + __next = _M_handle_line_end_assertion(__match_mode, __i); break; > > case _S_opcode_word_boundary: > > - _M_handle_word_boundary(__match_mode, __i); break; > > + __next = _M_handle_word_boundary(__match_mode, __i); break; > > case _S_opcode_subexpr_lookahead: > > - _M_handle_subexpr_lookahead(__match_mode, __i); break; > > + __next = _M_handle_subexpr_lookahead(__match_mode, __i); > break; > > case _S_opcode_match: > > - _M_handle_match(__match_mode, __i); break; > > + __next = _M_handle_match(__match_mode, __i); break; > > case _S_opcode_backref: > > if (_M_search_mode == _Search_mode::_DFS) > > - _M_handle_backref(__match_mode, __i); > > + __next = _M_handle_backref(__match_mode, __i); > > else > > __builtin_unreachable(); > > break; > > case _S_opcode_accept: > > - _M_handle_accept(__match_mode, __i); break; > > + __next = _M_handle_accept(__match_mode, __i); break; > > case _S_opcode_alternative: > > - _M_handle_alternative(__match_mode, __i); break; > > + __next = _M_handle_alternative(__match_mode, __i); break; > > default: > > __glibcxx_assert(false); > > } > > + if (_M_search_mode == _Search_mode::_BFS) > > + { > > + if (__next != _S_invalid_state_id) > > + _M_frames.emplace_back(_S_fopcode_next, __next); > > + return _S_invalid_state_id; > > I don't see why we can't also return the next state when in BFS mode? > As long as _M_dfs continues to handle a returned state id as if a next > frame was pushed to the top of the stack it shouldn't matter whether > we're in BFS or DFS mode. That's fair. I've refactored this now. > > > + } > > + else > > + return __next; > > } > > > > template<typename _BiIter, typename _Alloc, typename _TraitsT> > > void _Executor<_BiIter, _Alloc, _TraitsT>:: > > _M_dfs(_Match_mode __match_mode, _StateIdT __start) > > { > > - const bool __dfs_mode = (_M_search_mode == _Search_mode::_DFS); > > _M_frames.emplace_back(_S_fopcode_next, __start); > > > > while (!_M_frames.empty()) > > @@ -621,27 +678,49 @@ namespace __detail > > case _S_fopcode_fallback_next: > > if (_M_has_sol) > > break; > > - if (__dfs_mode) > > + if (_M_search_mode == _Search_mode::_DFS) > > _M_current = __frame._M_pos; > > [[__fallthrough__]]; > > case _S_fopcode_next: > > - _M_node(__match_mode, __frame._M_state_id); > > + if (_M_search_mode == _Search_mode::_DFS) > > + // Follow immediate successors without re-entering the frame > > + // loop until we fail. This avoids the needless state save and > > + // restore through memory. > > + for (_StateIdT __next = __frame._M_state_id; > > + __next != _S_invalid_state_id;) > > + __next = _M_node(__match_mode, __next); > > + else > > + _M_node(__match_mode, __frame._M_state_id); > > I don't see why we can't do the loop in BFS mode. BFS mode handles a > next frame on the top of the stack the same as DFS does -- it > immediately pops it and evaluates it via _M_node. We should be able to > do the fast path in BFS mode unless I'm missing something. > > > break; > > > > case _S_fopcode_fallback_rep_once_more: > > if (_M_has_sol) > > break; > > - if (__dfs_mode) > > + if (_M_search_mode == _Search_mode::_DFS) > > _M_current = __frame._M_pos; > > [[__fallthrough__]]; > > case _S_fopcode_rep_once_more: > > - _M_rep_once_more(__match_mode, __frame._M_state_id); > > + { > > + _StateIdT __next > > + = _M_rep_once_more(__match_mode, > __frame._M_state_id); > > + if (_M_search_mode == _Search_mode::_DFS) > > + // _M_rep_once_more returned the repeated body's start > state. > > + // Continue directly in DFS; BFS must materialize the state as > > + // a queue/frame item because it advances by input position > > + // rather than by backtracking order. Splitting this in a > > + // specialized path preserves the behavior for both but for > > + // DFS it avoids the intermediate allocations. > > + for (; __next != _S_invalid_state_id;) > > + __next = _M_node(__match_mode, __next); > > + else if (__next != _S_invalid_state_id) > > + _M_frames.emplace_back(_S_fopcode_next, __next); > > Ditto. > > Rather than having two such fast paths, we could just have a single one > at the top of _M_dfs so that _M_dfs looks like: Ack. Done, sending v3. Thanks for the reviews! Tamar > > _M_dfs(_Match_mode __match_mode, _StateIdT __start) > { > _StateIdT __next = __start; > > while (true) > { > while (__next != _S_invalid_state_id) > __next = _M_node(__match_mode, __next); > > if (_M_frames.empty()) > break; > > _ExecutorFrame<_BiIter> __frame = std::move(_M_frames.back()); > _M_frames.pop_back(); > > switch (__frame._M_op) > { > case _S_fopcode_rep_once_more: > ... > __next = _M_rep_once_more(...); > ... > break; > > case _S_fopcode_posix_alternative: > ... > __next = __frame._M_state_id; > ... > break; > > ... > } > } > } > > This way, we also avoid needing to push a frame for the start state. > > For the ABI issue we probably should just wrap the entirety of _Executor > in regex.h, regex_executor.{h,tcc} with > > _GLIBCXX_BEGIN_INLINE_ABI_NAMESPACE(_V2) > ... > _GLIBCXX_END_INLINE_ABI_NAMESPACE(_V2) > > to give all its member functions different manglings (even if not all of > them need it). > > > + } > > break; > > > > case _S_fopcode_posix_alternative: > > _M_frames.emplace_back(_S_fopcode_merge_sol, 0, > _M_has_sol); > > _M_frames.emplace_back(_S_fopcode_next, > __frame._M_state_id); > > - if (__dfs_mode) > > + if (_M_search_mode == _Search_mode::_DFS) > > _M_current = __frame._M_pos; > > _M_has_sol = false; > > break; > > > > > > -- > >