Trying to get GDB to find PE symbol file via build-id
Benjamin Gilbert <[email protected]>
| Newsgroups | gmane.comp.gdb.devel |
|---|---|
| Message-ID | <CAFKqAcSMNCqZ8cu80XTXkysw_8GZcPvMoSCFu=D=YU49o7zEMw@mail.gmail.com> |
[re-sent due to Gmail HTMLification] Hi all, I'm trying to build a Win32 DLL with separate debug symbols, but I can't seem to get GDB to automatically load a symbol file using the PE build-id support added in ld 2.25. I'm running on Fedora 21 x86_64, with a gdb built from binutils-gdb HEAD (3e95021) and configured with "--target=i686-w64-mingw32". What I'm doing: 1. Cross-build the DLL with MinGW-w64 and LDFLAGS="-Wl,--build-id". 2. Create stripped DLL with "i686-w64-mingw32-objcopy -S unstripped.dll stripped.dll". 3. Create symbol file with "i686-w64-mingw32-objcopy --only-keep-debug unstripped.dll debug/.build-id/MM/NNNN.debug", where "MMNNNN" is the hex string returned by "i686-w64-mingw32-objdump -p unstripped.dll | grep signature". 4. In i686-w64-mingw32-gdb, run "set debug-file-directory debug" and "file stripped.dll". Result: "Reading symbols from stripped.dll...(no debugging symbols found)...done." An strace of the gdb process shows that it doesn't try to access any .debug files in debug/, so the problem isn't that I used the wrong filename. Manually loading the symbol file with "symbol-file debug/.build-id/MM/NNNN.debug" does work. Advice? Am I going about this wrong? Thanks, --Benjamin Gilbert