RE: h8300 sim: what is "eightbit" memory ?
| Newsgroups | gmane.comp.gdb.devel |
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| Message-ID | <20160817113508.5c1bb9f86d671edec44bb378f25c04cc.5ecda5525d.wbe@email03.godaddy.com> |
mike>> if eightbit is just an address mode, that's dirt simple to handle mike>> a (void *)0 will go to the same memory location regardless of the mike>> addr mode used by an insn. but it isn't what the sim is doing today :(. If I remember correctly, the arm simulator does various calculations and pipeline tracking. It's been a while, but it was doing this in the giant instruction switch statement. I've not read or looked at the H8 simulator does the H8 simulator sort of "count instruction/clock time" - based on memory accesses? The old 6502 had a very similar zero page feature (first 256 bytes) - aka: a zero page instructions. Accessing zero page using a zero page instruction required 3 clocks (aka: the first 256 bytes) Accessing absolute required 4 clocks, but you *CAN* access zero page in absolute mode if you choose This was useful when I wrote bit-bang uart simulation code (ie: Tight SW loop - to emulate a uart via GPIO pin) Thus - from a logical view the "memory is just memory" end of story. if this is not evident in the simulation code, this might have been a planned feature that never materialized or was never finished. this wiki page talks about it: https://en.wikipedia.org/wiki/Zero_page