Re: gdb 8.x - g++ 7.x compatibility
Jonathan Wakely <[email protected]>
| Newsgroups | gmane.comp.gcc.devel,gmane.comp.gdb.devel |
|---|---|
| Message-ID | <CAH6eHdSepOk-v7jgV_-KQ2T_3-ABnuoj+SLT4cDo=HdJE4DEwQ@mail.gmail.com> |
On 7 February 2018 at 17:03, Simon Marchi <[email protected]> wrote: > On 2018-02-07 11:50, Jonathan Wakely wrote: >> >> On 7 February 2018 at 16:36, Simon Marchi wrote: >>> >>> On 2018-02-07 11:26, Michael Matz wrote: >>>> >>>> >>>> Hi, >>>> >>>> On Wed, 7 Feb 2018, Simon Marchi wrote: >>>> >>>>> This addresses the issue of how to do good software design in GDB to >>>>> support different producers cleanly, but I think we have some issues >>>>> even before that, like how to support g++ 7.3 and up. I'll try to >>>>> summarize the issue quickly. It's now possible to end up with two >>>>> templated classes with the same name that differ only by the signedness >>>>> of their non-type template parameter. One is Foo<int N> and the other >>>>> is Foo<unsigned int N> (the 10 is unsigned). Until 7.3, g++ would >>>>> generate names like Foo<10> for the former and names like Foo<10u> for >>>>> the later (in the DW_AT_name attribute of the classes' DIEs). Since >>>>> 7.3, >>>>> it produces Foo<10> for both. >>>> >>>> >>>> >>>> Yeah, gdb needs a way to lookup types by name, and since the change >>>> DW_AT_name can't be used for this anymore. Either that needs to be >>>> fixed/reverted, or we do the more obvious thing: since types in C++ have >>>> linkage it makes sense to add the linkage (i.e. mangled) name to the >>>> types >>>> DIE using the traditional DW_AT_MIPS_linkage_name. >>>> >>>> That latter solution would have the advantage that you don't need to >>>> demangle anything anymore. From vtable you get to typeinfo, from there >>>> for typeinfo name, and that contains the mangled type name (without _Z >>>> prefix). >>> >>> >>> >>> But do struct/classes have mangled names? >> >> >> Yes. Why would they not have a mangled name? > Interesting. What do they look like, and in what context do they appear? Anywhere you need a name for linkage purposes, such as in a function signature, or as a template argument of another type, or in the std::type_info::name() for the type etc. etc. $ g++ -o test.o -c -x c++ - <<< 'struct X {}; void f(X) {} template<typename T> struct Y { }; void g(Y<X>) {}' && nm --defined-only test.o 0000000000000000 T _Z1f1X 0000000000000007 T _Z1g1YI1XE The mangled name for X is "X" and the mangled name for Y<X> is "YI1XE" which includes the name "X". This isn't really on-topic for solving the GDB type lookup problem though.