Re: [Compile] Inserting compiled code via jumps
Tom Tromey <[email protected]>
| Newsgroups | gmane.comp.gdb.devel |
|---|---|
| Message-ID | <[email protected]> |
>>>>> "Paul" == Paul Naert <[email protected]> writes: Paul> I am a masters student and I would like to devote my research to Paul> improving GDB's GCC Compile and Execute by adding the possibility to Paul> jump directly to the compiled code without having to hit a breakpoint. Paul> The idea is to reuse the same principle that was used in fast Paul> tracepoints to insert code in a compiled program, except that instead Paul> of jumping to GDB's collector function we would execute the code Paul> compiled by GCC each time we hit the selected instruction. I am not sure I really understand the idea. With the "compile" command, we had hopes of someday extending it to either allow fast breakpoint conditions (by compiling the breakpoint condition and patching the process); or to allow fix-and-continue (recompiling a single function and inserting it). Is your idea like one of these? If it's different, could you maybe show an example of how a user would use it? Paul> - Has someone already worked on this ? On the wiki page there are Paul> mentions to future projects that seem related (fast breakpoint Paul> conditions most notably) As far as I know nobody is working on it. Paul> - Do you see any reason why that would not work that I missed, Paul> except for the limitations of the existing Compile project? I think it's entirely possible. I think the main issues involve the patching -- figuring out how to replace instructions. Maybe dyninst could be used to help with the rewriting, or maybe it can be done purely in gdb. thanks, Tom