Re: GDB doesn't interrupt target
Jonah Graham <[email protected]>
| Newsgroups | gmane.comp.gdb.devel |
|---|---|
| Message-ID | <CAPmGMvhHNqFY8_80dJMMk4mMmnU1_Vz9AjX3tTtfKZcnGDUGVg@mail.gmail.com> |
On Mon, 23 Dec 2019 at 09:37, Tudor Popescu <[email protected]> wrote: > > Hello, > > I have tracked the problem to a link: > Wiki.eclipse.org/CDT/FullGDBConsole. > Junit test failures #2 and things to work on #1 are the exact descriptions of my problem. The page hasn't been updated since 2016. Thanks Tudor for pointing out this document on the Wiki - it was a status report on the development of the new feature and does not represent the released state of CDT. I have marked the page as obsolete. > Can you tell me how were these issues addressed? The key part - async comms - cam as part of CDT 9.2 when the new-ui was rolled out. See the New and Noteworthy: https://wiki.eclipse.org/CDT/User/NewIn92#Running_All-stop_mode_Asynchronously Please raise a bug (https://bugs.eclipse.org/bugs/enter_bug.cgi?product=CDT) in CDT with the details and I can look at it further. In addition to the version of those bundles, I need what launch configuration you are using. You can either share your .launch file, or if that is not possible tell me what is selected in Debug Configurations dialog on the left (launch config type) and if present which launcher (this area, next to revert/apply buttons may be blank). See https://i.imgur.com/wIkAb0U.png And it would be most useful to include the MI trace to see what is going wrong. If it off by default, but you can turn it on in Preferences -> C/C++ -> Debug -> GDB and check "Show the GDB traces [...]". Once enabled the Console view will display the MI trace. I hope we can get to the bottom of this. Jonah