Re: GDB and MacOS 11.4/BigSur
Sam Warner via Gdb <[email protected]>
| Newsgroups | gmane.comp.gdb.devel |
|---|---|
| Message-ID | <[email protected]> |
Hi, One more newbie question. After building, is there a canned set of tests to make sure what I built matches what’s expected? (Using gcc-11 from home-brew) Sam > On Jun 27, 2021, at 5:48 PM, Simon Marchi <[email protected]> wrote: > > On 2021-06-27 6:44 p.m., Sam Warner wrote: >> Hi Simon, >> >> Thanks - yes - I’ll start with that patch first. I obtain the same call stack >> >> My next two things to learn is how to get the equivalent of the symbol-server working, and then to setup a developer-environment for GDB. Any pointers would be great. > > I don't know what symbol-server is, I can't help you with that. > > To build gdb, you normally just need to run these commands at the > top-level: > > ./configure > make all-gdb > > The built gdb will be at gdb/gdb. But there are some additional quirks > on macOS though, so it's not as simple as that. GDB requires libgmp, so > you need to install that. You need GNU make to build (the make that > comes with macOS is not GNU make). You can install those using Macports > (or Brew, I guess) or by building them by hand. You can then probably > get by using the commands: > > ./configure --disable-nls CFLAGS="-g3 -O0" CXXFLAGS="-std=gnu++17 -g3 -O0" --with-libgmp-prefix=/opt/local > gmake > > Update /opt/local to point where your libgmp is installed. gmake refers > to GNU make, when installed through Macports. > > Simon