Load custom symbols in GDB for Game Boy (RGBDS)
Mads Ynddal <[email protected]>
| Newsgroups | gmane.comp.gdb.devel |
|---|---|
| Message-ID | <[email protected]> |
> I had a similar problem of loading "symbols" for JITed code. In order > to do that, I extended Python API to allow creating symbol tables and > line number tables from Python [1], see test/example [2]. Thank you! I'll check this out and report back. It sounds very much like what I need. > I think it could help in your scenario too, though it is not clear > to me what .sym file above describes. The .sym file is simply a text file where every line is an address and text label. The labels come from the assembly and can denote either a subroutine or data. — Mads Ynddal