RE: Choose a GIS program

"michael gould" <[email protected]>
Newsgroups gmane.comp.gis.freegis
Message-ID <001f01c5e912$4c3f09d0$79568096@acerc49cfd35b8>
3D cities in Google Earth style only requires extrusion of building
footprints and application of simple textures (or not).

How realistic they are is another question…

 

-------

Michael Gould

Dept. Information Systems (LSI)

Universitat Jaume I, 12071 Castellón, Spain

Email: gould (at) lsi.uji.es

Email2: mgould (at) opengeospatial.org

 <http://www.geoinfo.uji.es> www.geoinfo.uji.es

www.mgould.com

 

-----Mensaje original-----
De: [email protected]
[mailto:[email protected]] En nombre de Ben Discoe
Enviado el: lunes, 14 de noviembre de 2005 12:52
Para: 'Iñigo Telleria Elola'
CC: [email protected]
Asunto: RE: [Freegis-list] Choose a GIS program

 

Iñigo,

 

3D realistic cities is a bit beyond the state of the art in GIS, let alone
open-source GIS.  The most you are likely to find is extruded footprints.

 

Please allow me to recommend instead that you look at projects like ours,
the Virtual Terrain Project ( http://vterrain.org/ ).  The VTP already does
fairly realistic virtual cities, is open-source, cross-platform, and while
it isn't a full-blown GIS, it can take any sort of GIS data as input and do
many GIS-like operations.

 

-Ben

 


  _____  


From: Iñigo Telleria Elola
Sent: Monday, November 14, 2005 12:53 AM
To: [email protected]

I am doing a proyect about 3D realistic virtual cities. I have to choose a
GIS OpenSource program (for example: Jump, uDig, qgis, grass, ...). With
choosed program I will do 3D plugins.

I have read a lot about these program and it's the moment to choose the
program based in some criterias: interoperability, portability, easiness to
develop plugins, ...

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