Re: Native OS X Development roadmap

Frédéric Gobry <[email protected]>
Newsgroups gmane.comp.gnome.apps.pybliographer
Message-ID <[email protected]>
> I finally got around to grabbing the 1.3 development code. The UI 
> looks very well contained in a directory named Gnome. I was wondering 
> whether any one had devoted any thought or effort towards a native OS 
> X UI. It seems to me there are two approaches: 1) using GTK 
> (gtk-quartz.sourceforge.net) as  much as possible or 2) avoiding GTK 
> entirely and going with an Objective-C bridge 
> (pyobjc.sourceforge.net).

I tried so far to have a much better separation in order to allow for 
separate UI implementations. I don't know if I would like to go the wx 
way and dropping the gtk port for instance, so I postponed this moment 
so far. I try to keep the actual UI layer as thin as possible to give 
room for more than one approach, so that we might be able to select one 
later on.

> So I'm leaning towards approach #2, and replacing the "Gnome" folder 
> in PyblioUI with "Cocoa". (Easy said!) I'm willing to try to take a 
> hack at it, but I might not be best person: although I'm familiar with 
> Objective-C, my knowledge of python is close to nil. On the other hand 
> looking at the PyObjC documentation it doesn't look completely 
> insurmountable.

Sadly, PyObjC is still on my reading list (and I don't know much of 
Cocoa), but I certainly would like to check your python code if you 
wish to give it a try.

Frédéric
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