Re: BonoboControl without BonoboWindow in GNOME2 - any better than in GNOME1?
Michael Meeks <[email protected]>
| Newsgroups | gmane.comp.gnome.components |
|---|---|
| Organization | Ximian. |
| Message-ID | <[email protected]> |
Hi Sergey, On Thu, 2003-03-13 at 12:57, Sergey V. Oudaltsov wrote: > Actually, you ignored my last mail with very important question: can I add > Dock/Toolbar (populated by BonoboControl) to my dialog? If yes - how? The answer is no. Not currently, not without using private API. > Also, yesterday I found more funny stuff in comparison of EOG and GGV: > > 1. (mentioned before) GGV does not show popup menu when used as control - but > EOG does (Zoom In/Zoom Out/... - total 4 items) Very odd; presumably the GGV control is doing the popup itself though ? presumably it's just not responding to the button press somehow (and/or doing the popup). Are you getting the mouse event ? [ killall -9 bonobo-activation-server, export BONOBO_ACTIVATION_DEBUG_OUTPUT=1, and run the control from the console to get debug messages out ;-]. > 2. When I append my items to the menu (bonobo_ui_util_set_ui IIRC) - GGV > actually shows the popup menu with my items - but EOG still keeps its own 4 > items, ignores my additions. I'm confused about how EOG is related to GGV - or is this for the shared container thing ? > The life is really interesting. And bonobo controls make it even more funny:) Also; if you re-configure ORBit2 with --enable-debug=true (make clean ; make install) and do export ORBIT2_DEBUG=traces - do you get interesting output ? what is the difference in this case between the two ? HTH, Michael. -- [email protected] <><, Pseudo Engineer, itinerant idiot