Re: Suggestion for discussion: Can Pidgin development be made cross-platform?
| Newsgroups | gmane.comp.gnome.pidgin.user,gmane.comp.gnome.gaim.devel |
|---|---|
| Message-ID | <[email protected]> |
On 07-09-2016 01:36, Eion Robb wrote: > Probably better to discuss on the developer mailing list, cc'd > > Are you having trouble with development on Windows? Have you followed > all the steps on the BuildingWinPidgin wiki page? > > I do all my development and testing solely on Superior Windows and > I've never really run into any problems. Just setting up the dev env > is what takes the longest, but that's not much harder than following > a few steps. I guess I wasn't clear. I like Visual Studio, and have been using it (with Visual Assist and other plugins) for quite some time. Building Pidgin (and plugins) on Windows seems to require setting up a unix-like environment and tools. Why cannot Visual Studio be used instead? _______________________________________________ [email protected] mailing list Want to unsubscribe? Use this link: https://pidgin.im/cgi-bin/mailman/listinfo/support