Re: Drawing a widget as a drag icon (without going down to C)
Anastasios Lisgaras via gtkmm-list <[email protected]>
| Newsgroups | gmane.comp.gnome.gtkmm |
|---|---|
| Message-ID | <[email protected]> |
I mentioned my own experience, with unlimited respect for the GTK software project. I love the GNOME and GTK project with its good and bad. So please do not misunderstand me. In the past, I had created an application with a gtkmm graphical user interface, in which I painted on a white canvas, black dots. I remember then (long time ago), I could not find how I would be able to move those dots onto the canvas, without continuing to paint continuously. Probably isn't responsible for that the gtkmm but me. Then I had been very struggle with the gtkmm documentation. Unfortunately I have never been unable to fully assimilate the "Drawing Area". And then when I went to the Qt library, I did it very quickly. This is my little story. Nevertheless I never stopped working and I continue to propose the gtkmm for graphical user interfaces. I really like it a lot! The code, the freedom and openness and C language. Thank you very much and sorry if I became tired. On 6/23/19 11:11 PM, Daniel Boles via gtkmm-list wrote: > Well, calling into the underlying C is always an option until > gtkmm/glibmm supports what you want. > > However, for someone using gtkmm, it's not a preferred one, nor is it > necessarily practical depending on what you're doing. > > That said, I've never found anything bad enough to want to switch to Qt. > :-P So I'd be interested in what you were doing that required that, if > you feel like elaborating. > > > _______________________________________________ > gtkmm-list mailing list > [email protected] > https://mail.gnome.org/mailman/listinfo/gtkmm-list >