Re: Porting librsvg to an Embedded Platform
"Dominic Lachowicz" <[email protected]>
| Newsgroups | gmane.comp.gnome.lib.librsvg.devel |
|---|---|
| Message-ID | <[email protected]> |
No problem. I did mention that librsvg only supported SVG-*static*. Good luck with your search, Dom On 10/5/06, Mohit Garg <mgarg-T5ugnJdcz8RWk0Htik3J/[email protected]> wrote: > > Thanks for the correction Dominic. I had assumed that the GNOME library > would support animations though it was not explicitly mentioned anywhere. > > Thanks a ton for your time and help. I need to search more! > > thanks and regards > Mohit > > > Dominic Lachowicz wrote: > > Thanks a lot Dominic. Your comments have been definitely helpful. We > basically wish to display simple SVG animations on our system. Our system > is > not intended to be as powerful as the Nokia 770 platform. > > librsvg doesn't do animations. > > > One more question: Would it be possible to port librsvg on a system without > an OS? > > I honestly have no idea. > > > thanks and regards > Mohit Garg > > > Dominic Lachowicz wrote: > Hi Mohit, > > > I am afraid, we do not have a dedicated FPU on our system. Since we are > still in the design stage, RAM and HD are not yet finalised. Could you > give > me the minimum RAM and HD requirements for librsvg? Also, would it be > possible to port librsvg and Cairo to Fixed-Point? > > Of course it would be possible (provided that there was no API/ABI > breakage). There are some patches already that port Cairo to fixed > point. I don't know how complete they are, or what their chances of > being merged upstream are. > > > "the driver interface" referred to the underlying Graphics API running on > the system. I am assuming that librsvg runs over some Graphics API which > allows it to interface with the display driver. Are there any minimum > requirements on such a Graphics API? > > Cairo is this "driver interface". It interfaces with a lot of Graphics > APIs, such as X11/Win32/OSX/BeOS, and also things like PNGs, PDFs, PS, > ... > > > In short, would you recommend using librsvg as a starting point for > porting > it to an embedded platform (SVG-Tiny) or would you rather recommend that > we > use an existing SVG-Tiny library and port it? > > Well, I can't say for sure. I don't fully understand your requirements > and schedule. I also don't know about the status of other SVG-Tiny > renderers. I do know that people have gotten librsvg to work on some > "embedded" devices, such as the Nokia 770 platform. > > Best, > Dom > > -- > Mohit Garg > Innoviti Embedded Solutions Pvt. Ltd. > 503-503, Oxford Chambers > Rustam Bagh, Kodihalli > Bangalore - 560 017 > India > Ph.: +91-80-4112-7390 > Fax:+91-80-3057-0943 > > > > > > -- > Mohit Garg > Innoviti Embedded Solutions Pvt. Ltd. > 503-503, Oxford Chambers > Rustam Bagh, Kodihalli > Bangalore - 560 017 > India > Ph.: +91-80-4112-7390 > Fax:+91-80-3057-0943 > > -- Counting bodies like sheep to the rhythm of the war drums ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys -- and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV