Is there a way to know how many heap sections are being allocated?
Inverse <[email protected]> Thu, 15 Jul 2010 08:17:36 -0700 (PDT)
| Newsgroups | gmane.comp.gnome.mono.garbage-collection |
|---|---|
| Message-ID | <[email protected]> |
Hello, I am also getting the infamous "Too many heap sections" memory
error. I am using Unity3D, so I don't have the option to recompile the GC.
Being able to somehow know how many heap sections are being allocated in any
given moment would be a great help in finding the wasteful code!
Is there any way I can do this?
Thanks in advance!
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