Re: Current state of play, w WPF, or Olive, or Moonlight
Baltasar GarcĂa Perez-Schofield <[email protected]> Tue, 14 Feb 2017 08:23:48 +0000
| Newsgroups | gmane.comp.gnome.mono.general |
|---|---|
| Message-ID | <CAGzCYFN1YKu1eZGCyWz1HwpkuwVdf+SHhS08KwUa7KwtWv385w@mail.gmail.com> |
Hi, Miguel, > You will need to use either Gtk# (version 2, which we use for MonoDevelop, > or version 3 which tracks newer versions of Gtk+). What this means is that > you will have to refactor your code to split the UI code from the backend > logic, and write two different implementations, whatever you are using on > Windows and another version for your Linux port. > Mmmm... it is always good to refactor your code, separate bussiness logic from user interface and so, but there is no need to code different heads, provided you use Gtk#. You can also use WinForms, provided the parts you use do not have bugs. For what its worth, Xamarin Studio itself uses Gtk# 2, and Xwt. > Is Xamarin going to make any effort in this front in the near future? Finishing WinForms? Finishing the port of Gtk#3? Finishing XWT? Or is the desktop (as it seems) something completely away from Xamarin's objectives? -- Baltasar _______________________________________________ Mono-list maillist - [email protected] http://lists.dot.net/mailman/listinfo/mono-list