Re: Current state of play, w WPF, or Olive, or Moonlight

Baltasar GarcĂ­a Perez-Schofield <[email protected]> Tue, 14 Feb 2017 08:23:48 +0000
Newsgroups gmane.comp.gnome.mono.general
Message-ID <CAGzCYFN1YKu1eZGCyWz1HwpkuwVdf+SHhS08KwUa7KwtWv385w@mail.gmail.com>
Hi, Miguel,

> You will need to use either Gtk# (version 2, which we use for MonoDevelop,
> or version 3 which tracks newer versions of Gtk+). What this means is that
> you will have to refactor your code to split the UI code from the backend
> logic,  and write two different implementations, whatever you are using on
> Windows and another version for your Linux port.
>
Mmmm... it is always good to refactor your code, separate bussiness logic
from user interface and so, but there is no need to code different heads,
provided you use Gtk#. You can also use WinForms, provided the parts you
use do not have bugs.

For what its worth, Xamarin Studio itself uses Gtk# 2, and Xwt.
>
Is Xamarin going to make any effort in this front in the near future?
Finishing WinForms? Finishing the port of Gtk#3? Finishing XWT? Or is the
desktop (as it seems) something completely away from Xamarin's objectives?

-- Baltasar

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