[mono/monodevelop] e20e3566: [TextEditor] Be more careful with stacking keyboard undo steps.

Mike Krüger ([email protected]) <[email protected]>
Newsgroups gmane.comp.gnome.mono.patches
Message-ID <00000141aacf75bf-cbdf6d2e-1a9f-45c0-b3f0-ac66577f56d5-000000@email.amazonses.com>
   Branch: refs/heads/master
     Home: https://github.com/mono/monodevelop
  Compare: https://github.com/mono/monodevelop/compare/74fef8480fee...e20e35664bf0

   Commit: e20e35664bf0236d9915a113458c6ef84b1e9b20
   Author: Mike Krüger <[email protected]> (mkrueger)
     Date: 2013-10-12 03:54:54 GMT
      URL: https://github.com/mono/monodevelop/commit/e20e35664bf0236d9915a113458c6ef84b1e9b20

[TextEditor] Be more careful with stacking keyboard undo steps.

Changed paths:
  M main/src/core/Mono.Texteditor/Mono.TextEditor/Document/TextDocument.cs

Modified: main/src/core/Mono.Texteditor/Mono.TextEditor/Document/TextDocument.cs
===================================================================
@@ -755,7 +755,7 @@ public void OptimizeTypedUndo ()
 				undoStack.Push (keyUndo);
 				keyUndo = new KeyboardStackUndo ();
 			}
-			if (keyUndo.Args != null && keyUndo.Args.Offset + 1 != top.Args.Offset) {
+			if (keyUndo.Args != null && keyUndo.Args.Offset + 1 != top.Args.Offset || !char.IsLetterOrDigit (top.Args.InsertedText.GetCharAt (0))) {
 				keyUndo.IsClosed = true;
 				undoStack.Push (keyUndo);
 				keyUndo = new KeyboardStackUndo ();
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