Re: New member

Andreas Nilsson <[email protected]> Mon, 13 Apr 2009 19:51:30 +0200
Newsgroups gmane.comp.gnome.themes
Message-ID <[email protected]>
Anton Kerezov wrote:
> В 20:36 +0200 на 12.04.2009 (нд), Andreas Nilsson написа:
>   
>> * New widget theme and cleaner appearance.
>> I think we need a new widget theme, and this is also something mentioned 
>> in the wider 3.0 plan [1]. It would be nice with something light and 
>> clean. The current look is a bit heavy with lots of bevels going on and 
>> lots of lines everywhere (not only related to the theme though). The 
>> other desktops (vista, osx, kde4) seems to go for a quite heavy and 
>> glassy look and it would be cool with something different from this (and 
>> what about making stuff green instead of the dominating blue?). This 
>> would also require to clean up our current cluttered appearance, #557469 
>> [2] is a step on the way (once it get in), but I think we could do the 
>> same for button icons.
>>     
> I agree with you about the menus but we should not be too drastic with
> such kind of stuff because sometimes pictures help a lot for the
> usability if are amongst items with no images. 
I don't think it's that drastic really. As it says in the bug report, 
our current approach seems to be to have icons for the things the 
artists get around to drawing, instead of it having any actual meaning. 
When discussing this with Matthew Paul Thomas, we discussed the 
possibility of using icons in certain situations (ie. if the menu entry 
is a physical drive or in a drawing app when the entry represent 
something that is hard to communicate with a word alone).
This clearly needs proper guidelines, but we should help where we can to 
identify that it works properly once implemented.
> Could I even suggest to
> remove the menubars and make a new control like entry in which you type
> the first letter of a menu and the corresponding submenu would appear
> beneath. Still there would be a way to get the whole menu listed
> somehow. I attach a preview of my idea. In it the submenu is not
> complete but you get the general idea. 
>
> http://img4.imageshack.us/img4/5066/newmenus.png
>   
UI design isn't really my field, I guess you should run that across the 
usability-list. Note that there is a UI person involved in #557469 (mpt).

>> * Other stuff
>> Stuff that probably needs some work: HighContrast icons, better sounds, 
>> visual design for dialogs, updated games graphics, visual help with the 
>> journal and shell, nice looking printed materials about 3.0 for 
>> conferences and fairs.
>>     
>
> I'm interested in that design for dialogs. What is this exactly? I can
> help with the games and definitely with the shell and journal.
>   
This is mainly about looking out for misaligned stuff and clearly 
unbalanced designs.
We're doing pretty ok in this department, so I can't come up with 
anything from the top of my head.
- Andreas
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