Re: GL slang draft
Brent Gulanowski <[email protected]> Thu, 27 Feb 2003 14:59:19 -0500
| Newsgroups | gmane.comp.gnu.3dkit.general |
|---|---|
| Message-ID | <[email protected]> |
On Thursday, February 27, 2003, at 12:39 PM, Philippe C.D. Robert wrote: > Hi, > > FYI the GL slang draft Quote: > There are no character or string data types, so no quoting characters > are included. Geez, still no support for fonts?? I'm only half kidding. Certainly it's not a shading language issue, but when, oh when, are they going to accept that text is a fundamental aspect of output, and start including text support on graphics cards? How long have they had it in printers? Only nearly twenty years. Brent Gulanowski -- Mac game development news and discussion http://www.idevgames.com