Re: Suggestion
Philippe C.D. Robert <[email protected]> Sun, 16 Mar 2003 19:52:31 +0100
| Newsgroups | gmane.comp.gnu.3dkit.general |
|---|---|
| Message-ID | <[email protected]> |
On Friday, March 14, 2003, at 09:52 Uhr, Brent Gulanowski wrote: > On Friday, March 14, 2003, at 06:59 AM, Philippe C.D. Robert wrote: >> This is good to hear! >> >> I on my side am still working on the rendering interface part - ie. I >> am implementing a ray tracing based renderer which can be used as an >> alternative to OpenGL. >> >> The intention for doing this is that I'd like to have 2 different >> renderers for testing and validating the design so that we do not by >> mistake make decisions based ie. on OpenGL constraints. > > Hey, you've updated G3DRenderer.h -- I did not notice that before. > > It appears that the entire set of methods are meant to be overridden. > Do you think then you should create a G3DRenderer protocol? I don't know yet, it depends if the G3DRenderer itself will contain some generic implementation or not. A class cluster might be another approach. -Phil -- Philippe C.D. Robert http://www.nice.ch/~phip