Re: Suggestion

Philippe C.D. Robert <[email protected]> Sun, 16 Mar 2003 19:52:31 +0100
Newsgroups gmane.comp.gnu.3dkit.general
Message-ID <[email protected]>
On Friday, March 14, 2003, at 09:52  Uhr, Brent Gulanowski wrote:
> On Friday, March 14, 2003, at 06:59  AM, Philippe C.D. Robert wrote:
>> This is good to hear!
>>
>> I on my side am still working on the rendering interface part - ie. I 
>> am implementing a ray tracing based renderer which can be used as an 
>> alternative to OpenGL.
>>
>> The intention for doing this is that I'd like to have 2 different 
>> renderers for testing and validating the design so that we do not by 
>> mistake make decisions based ie. on OpenGL constraints.
>
> Hey, you've updated G3DRenderer.h -- I did not notice that before.
>
> It appears that the entire set of methods are meant to be overridden. 
> Do you think then you should create a G3DRenderer protocol?

I don't know yet, it depends if the G3DRenderer itself will contain 
some generic implementation or not. A class cluster might be another 
approach.

-Phil
--
Philippe C.D. Robert
http://www.nice.ch/~phip