Re: r * p * h

Brent Gulanowski <[email protected]> Fri, 12 Jul 2002 14:57:32 -0400
Newsgroups gmane.comp.gnu.3dkit.general
Message-ID <[email protected]>
On Friday, July 12, 2002, at 01:59  PM, Philippe C.D. Robert wrote:

> Nope, read carefully through the code! What is done is:
>
> 1. create Rz
> 2. create Rx, calculate Rzx = Rz * Rx
> 3. create Ry, calculate Euler = Rzx * Ry
>
> which is what it should be: Rz * Rx * Ry.

OH, that's what the _temp is for then? OK, so I really don't understand 
why my rotations seem to get applied in reverse. I'll wait on replies to 
my other message...
B