3D file formats
Philippe C.D. Robert <[email protected]> Sat, 28 Sep 2002 16:44:09 +0200
| Newsgroups | gmane.comp.gnu.3dkit.devel,gmane.comp.gnu.3dkit.general |
|---|---|
| Message-ID | <[email protected]> |
Hi, I am back from my trekking trip and ready to do some 3D work again... One crucial part of the new 3DKit will be its flexibility wrt 3D file formats. I believe it is very important to have a generic mechanism in place which easily allows programmers to write and integrate 3D file format readers/writers. I see several possibilities for this: - a G3DDatabase class which uses special reader and writer classes to import and export 3D scenes - a class cluster similar to image handling in the AppKit - no special mechanism but many readers/writers as part of a 3DKit utility framework - ... other proposals? I favour the G3DDatabase approach because this offers more power than just import and export functionality, ie. scene rep optimisations or conversions could be integrated as well. Anyone? -Phil PS: Expect the (non functional) new source tree to appear on Savannah within days. -- Philippe C.D. Robert http://www.nice.ch/~phip